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    private esp leaked

    kiro gayve m3h esp

    pastebin http://pastebin.com/8UzQA17s
    or
    Code:
    
    void DrawESP( CEntity *player, CEntity *localPlayer )
    {
    	static Vector duckOffset = Vector( 0.f, 0.f, 53.5f ); // VEC_DUCK_HULL_MAX
    	static Vector standOffset = Vector( 0.f, 0.f, 72.f ); // VEC_HULL_MAX
    
    	Vector origin;
    	if ( !g_Drawing.WorldToScreen( player->GetAbsOrigin(), origin ) )
    	{
    		return;
    	}
    
    
    	Vector offset = ( player->GetFlags() & FL_DUCKING ) ? duckOffset : standOffset;
    	Vector max = ( player->GetAbsOrigin() + offset );
    
    
    	Vector top;
    	if ( !g_Drawing.WorldToScreen( max, top ) )
    	{
    		return;
    	}
    	
    
    	float len = 0.f;
    	int fontIndex = 0;
    
    	if ( localPlayer )
    	{
    		len = ( max - localPlayer->GetEyePosition() ).Length();
    		fontIndex = GetFontIndexByDistance( len );
    	}
    
    
    	Color colour = GameResources()->GetTeamColor( player->GetTeamNum() );
    	
    	// box esp
    	// inversed delta calc because it's screen coords, and they start from top left corner
    	float boxHeight = ( origin.y - top.y );
    	float boxHalfWidth =  ( boxHeight * .25f );
    
    	// ghett0 fix so box has same width when crouching and when standing
    	// 72 / 53.5 = 1.345794392523364
    	if ( player->GetFlags() & FL_DUCKING )
    	{
    		boxHalfWidth *= 1.345794392523364f;
    	}
    
    	Vector box( ( top.x - boxHalfWidth ), top.y, 0.f );
    
    
    	static int layers = 3;
    	// outline
    	g_Drawing.DrawOutlinedRect( ( box.x - 1 ), ( box.y - 1 ), ( ( boxHalfWidth * 2 ) + 2 ), ( boxHeight + 2 ), Color( 0, 0, 0, 255 ) );
    	g_Drawing.DrawOutlinedRect( ( box.x + 1 ), ( box.y + 1 ), ( ( boxHalfWidth * 2 ) - 2 ), ( boxHeight - 2 ), Color( 0, 0, 0, 255 ) );
    
    	// actual coloured box
    	g_Drawing.DrawOutlinedRect( box.x, box.y, ( boxHalfWidth * 2 ), boxHeight, colour );
    
    
    	{
    		// health
    		float health = player->GetHealth();
    
    		if ( health > 0 )
    		{
    			int scale = ( health * 2.55f );
    
    			Color patch( 0, 0, 0, 255 );
    
    			if ( health > 100 )
    			{
    				patch.SetColor( 255, 255, 255, 255 );
    			}
    
    
    			// outline
    			g_Drawing.DrawOutlinedRect( ( ( top.x - boxHalfWidth ) - 6 ), ( top.y - 1 ), 4, ( boxHeight + 2 ), Color( 0, 0, 0, 255 ) );
    
    			// green bar
    			g_Drawing.DrawFilledRect( ( ( top.x - boxHalfWidth ) - 5 ), top.y, 2, boxHeight, Color( ( 255 - scale ), scale, 0, 255 ) );
    
    			// black patch to make the bar appear to grow upwards, couldn't draw an inversed bar cause of unkwn reasons
    			g_Drawing.DrawFilledRect( ( ( top.x - boxHalfWidth ) - 5 ), top.y, 2, ( ( 100 - health ) * ( boxHeight / 100 ) ), Color( 0, 0, 0, 255 ) );
    		}
    	}
    
    	{
    		// armor
    		float armor = min( player->GetArmorValue(), 100 );
    
    		if ( armor > 0 )
    		{
    			int scale = ( armor * 2.55f );
    
    			Color patch( 85, 85, 85, 255 );
    
    			if ( player->HasHelmet() )
    			{
    				patch.SetColor( 0, 0, 0, 255 );
    			}
    
    
    			// outline
    			g_Drawing.DrawOutlinedRect( ( ( top.x - boxHalfWidth ) - ( 6 + 6 ) ), ( top.y - 1 ), 4, ( boxHeight + 2 ), patch );
    
    			// green bar
    			g_Drawing.DrawFilledRect( ( ( top.x - boxHalfWidth ) - ( 5 + 6 ) ), top.y, 2, boxHeight, Color( scale, scale, scale, 255 ) );
    
    			// black patch to make the bar appear to grow upwards, couldn't draw an inversed bar cause of unkwn reasons
    			g_Drawing.DrawFilledRect( ( ( top.x - boxHalfWidth ) - ( 5 + 6 ) ), top.y, 2, ( ( 100 - armor ) * ( boxHeight / 100 ) ), patch );
    		}
    	}
    
    
    	// go to right side of box
    	top.x += ( boxHalfWidth + 5 );	
    	top.y -= 4;
    
    	
    	// name
    	g_Drawing.DrawString( false, fontIndex, top.x, top.y, colour, "%s", GameResources()->GetPlayerName( player->GetIndex() ) );
    
    	top.y += ( ( 16 - GetFontIndexByDistance( len ) ) + 1 ); // newline: 16 - font index = height, +1 is for a space in between
    
    
    	// weapon
    	CWeapon *weapon = player->GetWeapon();
    
    	if ( weapon )
    	{
    		int id = weapon->GetID();
    		const char *tmp = CWeaponInfo::GetWeaponAlias( id );
    
    		// convert to uppercase
    		char weaponName[0xFF];
    		strcpy( weaponName, tmp );
    
    		char *c = weaponName;
    
    		while ( *c )
    		{
    			*c = toupper( *c );
    			++c;
    		}
    
    
    		g_Drawing.DrawString( false, fontIndex, top.x, top.y, colour, "%s", weaponName );
    
    		top.y += ( ( 16 - GetFontIndexByDistance( len ) ) + 1 ); // newline: 16 - font index = height, +1 is for a space in between
    	}
    }
    you'Re mad now? i think so

    #2
    Re: private esp leaked

    Originally posted by awppwn
    Code:
    	// ghett0 fix so box has same width when crouching and when standing
    	// 72 / 53.5 = 1.345794392523364
    	if ( player->GetFlags() & FL_DUCKING )
    	{
    		boxHalfWidth *= 1.345794392523364f;
    	}
    lold‏‏‏‏‏

    Comment


      #3
      Re: private esp leaked

      LOL5charss

      Comment


        #4
        Re: private esp leaked

        oh noooooooooooooo! someone posted some of my extremely valuable rare priv8 codes! what am i possibly gonna do about this?
        [Ĺ.Ğ.Ś] san-gohan: speed hack name hi please ?
        Critycal /vH: auschwitz hook v88 heil hitler edition
        [Ĺ.Ğ.Ś] san-gohan has changed name to [Ĺ.Ğ.Ś] san-gohan auschwitz
        ___________________________________________
        Hellhound: Dont u dare troll me.
        ШΛLL-Ε: and why/how would u know
        Hellhound: coz
        Hellhound: lawgiver
        Hellhound: is my
        Hellhound: sex buddy

        Comment


          #5
          Re: private esp leaked

          lol i luv u u duntt luv meh ??

          Comment


            #6
            Re: private esp leaked

            suck a fuck u sloppy cunt
            [Ĺ.Ğ.Ś] san-gohan: speed hack name hi please ?
            Critycal /vH: auschwitz hook v88 heil hitler edition
            [Ĺ.Ğ.Ś] san-gohan has changed name to [Ĺ.Ğ.Ś] san-gohan auschwitz
            ___________________________________________
            Hellhound: Dont u dare troll me.
            ШΛLL-Ε: and why/how would u know
            Hellhound: coz
            Hellhound: lawgiver
            Hellhound: is my
            Hellhound: sex buddy

            Comment


              #7
              Re: private esp leaked

              KIRO IS RAGEMODE!!1
              mad ?

              Comment


                #8
                Re: private esp leaked

                yeah i'm completely enraged. but hey, atleast my vocabulary isn't as horrible as yours, german fucktard.
                [Ĺ.Ğ.Ś] san-gohan: speed hack name hi please ?
                Critycal /vH: auschwitz hook v88 heil hitler edition
                [Ĺ.Ğ.Ś] san-gohan has changed name to [Ĺ.Ğ.Ś] san-gohan auschwitz
                ___________________________________________
                Hellhound: Dont u dare troll me.
                ШΛLL-Ε: and why/how would u know
                Hellhound: coz
                Hellhound: lawgiver
                Hellhound: is my
                Hellhound: sex buddy

                Comment


                  #9
                  Re: private esp leaked

                  what are people possibly gonna do with this VERY RARE code? (can't stress the 'very rare' enough here)
                  [Ĺ.Ğ.Ś] san-gohan: speed hack name hi please ?
                  Critycal /vH: auschwitz hook v88 heil hitler edition
                  [Ĺ.Ğ.Ś] san-gohan has changed name to [Ĺ.Ğ.Ś] san-gohan auschwitz
                  ___________________________________________
                  Hellhound: Dont u dare troll me.
                  ШΛLL-Ε: and why/how would u know
                  Hellhound: coz
                  Hellhound: lawgiver
                  Hellhound: is my
                  Hellhound: sex buddy

                  Comment


                    #10
                    Re: private esp leaked

                    ok
                    COPY PASTE IT TO HEK

                    Comment


                      #11
                      Re: private esp leaked

                      now i'm gonna reveal the horrible truth, whether you want it or not.
                      there is nothing of value in the code you just posted. it's all common sence, and i guess most c+per's could even do something like this.

                      so your attempt at leaking private codes because you can't handle the trolling that i expose people to, failed miserably.
                      [Ĺ.Ğ.Ś] san-gohan: speed hack name hi please ?
                      Critycal /vH: auschwitz hook v88 heil hitler edition
                      [Ĺ.Ğ.Ś] san-gohan has changed name to [Ĺ.Ğ.Ś] san-gohan auschwitz
                      ___________________________________________
                      Hellhound: Dont u dare troll me.
                      ШΛLL-Ε: and why/how would u know
                      Hellhound: coz
                      Hellhound: lawgiver
                      Hellhound: is my
                      Hellhound: sex buddy

                      Comment


                        #12
                        Re: private esp leaked

                        oK 5 chars

                        Comment


                          #13
                          Re: private esp leaked

                          U seem raged.
                          And last night there was an css update , who will update your c+p shit :)

                          Comment


                            #14
                            Re: private esp leaked

                            closed.

                            best regards,
                            maarek
                            Originally posted by GT3X
                            ich schlach euch abgefuckte kiddys alle windelweich man wos euer problem ihr abgeranzten abgefuckten buschbimbos aus somalia MAN ICH RAST SO AUS

                            Comment

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