i Flags offset 0x2E4 Accuracy 0x1728 Clip new update 0x16BC
// Auto reconstructed from vtable block @ 0x008A47A0 // from "client.dylib", by ida_vtables.idc 0 CHLClient::Init(void * (*)(char const*,int *),void * (*)(char const*,int *),CGlobalVarsBase *) 1 CHLClient::PostInit(void) 2 CHLClient::Shutdown(void) 3 CHLClient::ReplayInit(void * (*)(char const*,int *)) 4 CHLClient::ReplayPostInit(void) 5 CHLClient::LevelInitPreEntity(char const*) 6 CHLClient::LevelInitPostEntity(void) 7 CHLClient::LevelShutdown(void) 8 CHLClient::GetAllClasses(void) 9 CHLClient::HudVidInit(void) 10 CHLClient::HudProcessInput(bool) 11 CHLClient::HudUpdate(bool) 12 CHLClient::HudReset(void) 13 CHLClient::HudText(char const*) 14 CHLClient::IN_ActivateMouse(void) 15 CHLClient::IN_DeactivateMouse(void) 16 CHLClient::IN_Accumulate(void) 17 CHLClient::IN_ClearStates(void) 18 CHLClient::IN_IsKeyDown(char const*,bool &) 19 CHLClient::IN_OnMouseWheeled(int) 20 CHLClient::IN_KeyEvent(int,ButtonCode_t,char const*) 21 CHLClient::CreateMove(int,float,bool) 22 CHLClient::ExtraMouseSample(float,bool) 23 CHLClient::WriteUsercmdDeltaToBuffer(bf_write *,int,int,bool) 24 CHLClient::EncodeUserCmdToBuffer(bf_write &,int) 25 CHLClient::DecodeUserCmdFromBuffer(bf_read &,int) 26 CHLClient::View_Render(vrect_t *) 27 CHLClient::RenderView(CViewSetup const&,int,int) 28 CHLClient::View_Fade(ScreenFade_t *) 29 CHLClient::SetCrosshairAngle(QAngle const&) 30 CHLClient::InitSprite(CEngineSprite *,char const*) 31 CHLClient::ShutdownSprite(CEngineSprite *) 32 CHLClient::GetSpriteSize(void)const 33 CHLClient::VoiceStatus(int,int) 34 CHLClient::InstallStringTableCallback(char const*) 35 CHLClient::FrameStageNotify(ClientFrameStage_t) 36 CHLClient::DispatchUserMessage(int,bf_read &) 37 CHLClient::SaveInit(int) 38 CHLClient::SaveWriteFields(CSaveRestoreData *,char const*,void *,datamap_t *,typedescription_t *,int) 39 CHLClient::SaveReadFields(CSaveRestoreData *,char const*,void *,datamap_t *,typedescription_t *,int) 40 CHLClient::PreSave(CSaveRestoreData *) 41 CHLClient::Save(CSaveRestoreData *) 42 CHLClient::WriteSaveHeaders(CSaveRestoreData *) 43 CHLClient::ReadRestoreHeaders(CSaveRestoreData *) 44 CHLClient::Restore(CSaveRestoreData *,bool) 45 CHLClient::DispatchOnRestore(void) 46 CHLClient::GetStandardRecvProxies(void) 47 CHLClient::WriteSaveGameScreenshot(char const*) 48 CHLClient::EmitSentenceCloseCaption(char const*) 49 CHLClient::EmitCloseCaption(char const*,float) 50 CHLClient::CanRecordDemo(char *,int)const 51 CHLClient::OnDemoRecordStart(char const*) 52 CHLClient::OnDemoRecordStop(void) 53 CHLClient::OnDemoPlaybackStart(char const*) 54 CHLClient::OnDemoPlaybackStop(void) 55 CHLClient::ShouldDrawDropdownConsole(void) 56 CHLClient::GetScreenWidth(void) 57 CHLClient::GetScreenHeight(void) 58 CHLClient::WriteSaveGameScreenshotOfSize(char const*,int,int,bool,bool) 59 CHLClient::GetPlayerView(CViewSetup &) 60 CHLClient::SetupGameProperties(CUtlVector<_XUSER_CONTEXT,CUtlMemory<_XUSER_CONTEXT,int>> &,CUtlVector&<_XUSER_PROPERTY,CUtlMemory<CUtlVector&,int>>) 61 CHLClient::GetPresenceID(char const*) 62 CHLClient::GetPropertyIdString(unsigned int) 63 CHLClient::GetPropertyDisplayString(unsigned int,unsigned int,char *,int) 64 CHLClient::InvalidateMdlCache(void) 65 CHLClient::IN_SetSampleTime(float) 66 CHLClient::ReloadFilesInList(IFileList *) 67 CHLClient::StartStatsReporting(void *,bool) 68 CHLClient::HandleUiToggle(void) 69 CHLClient::ShouldAllowConsole(void) 70 CHLClient::GetRenamedRecvTableInfos(void)
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