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    d3d bypass0rz

    Is it realy possible to make D3D sv_cheats bypass and sv_consistency.. i looked in GD and i found this..

    Code:
       BYTE* bAlpha = (BYTE*)0x243D74F4; //cl_crosshairalpha
    If i change the address and
    Code:
        *bAlpha=0;
    Set 0 to 1 , cheats will be bypassed right?

    #2
    Well, since the cvar is a normal int variable it is of course possible. ( It's actually a int variable in a class that includes the name, flags, value etc )

    And it's a pretty easy concept considering that you can just search those variables with cheat engine and change them. ;D And hey, this address you got is probably outdated.

    AND I don't understand why you come here and ask "Is x possible?" when it's easy to tryout yourself...
    Last edited by Lawgiver; 10-10-2009, 09:02 AM.

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      #3
      Originally posted by Lawgiver View Post
      Well, since the cvar is a normal int variable it is of course possible. ( It's actually a int variable in a class that includes the name, flags, value etc )

      And it's a pretty easy concept considering that you can just search those variables with cheat engine and change them. ;D And hey, this address you got is probably outdated.

      AND I don't understand why you come here and ask "Is x possible?" when it's easy to tryout yourself...
      I Liketo Spam :P sign00sign00sign00

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