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    How to find offsets in HL2 games

    I thought maybe i could share my small knowledge for those who are learning

    With this you learn how to find some netvars and offsets with Ollydbg and cheat-engine.

    Needed:
    HL game
    Ollydbg http://www.ollydbg.de/
    cheat-engine http://www.cheatengine.org/


    #2
    Re: How to find offsets in HL2 games

    Good, I hope this reduces the amount of "how to find netvars" -threads.
    Why are you finding some addr to read local viewangles tho when you already have local player pointer? You can just use netvars for that, localplayer + m_vecAngles
    lolmaoman: Germans are born with a lifetime x22 login engraved into their birth certificates. True story.
    I DONT HAVE TEAMVIEWER AND IM NOT GOING TO GIVE ANY 24/7 ONLINE SUPPORT VIA STEAM, XFIRE OR OTHER IM PROGRAMS SO DONT BOTHER ASKING. THANKS.

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      #3
      Re: How to find offsets in HL2 games

      Thanks, pretty good explained.
      But... how can I find for example C_BaseEntity::CalcPlayerView in cs:go?
      Originally posted by God:
      Fuck this shit. I need a new planet...
      This is our moment.
      We have never been stronger.
      People are frightened yes, but
      If we show them the way
      They will rise behind us.

      Comment


        #4
        Re: How to find offsets in HL2 games

        Originally posted by mencore View Post
        Good, I hope this reduces the amount of "how to find netvars" -threads.
        Why are you finding some addr to read local viewangles tho when you already have local player pointer? You can just use netvars for that, localplayer + m_vecAngles
        Yes possible but i based this tutorial for eragon sk's list and show how to get everything one by one
        Code:
        m_iHealth 0x0FC
        m_vecOrigin 0x134
        m_lifeState 0x25B
        m_fFlags 0x100
        m_iTeamNum 0x0F0
        m_Local 0x131C
        m_vecPunchAngle 0x1C 
        m_bDormant 0x17A 
        LocalEntityBase 0x53FB04
        LocalAngles 0x461A9C
        PlayerEntityBase 0x54D324

        Comment


          #5
          Re: How to find offsets in HL2 games

          Originally posted by eragon sk View Post
          Thanks, pretty good explained.
          But... how can I find for example C_BaseEntity::CalcPlayerView in cs:go?
          Never needed something like that but i found this from internet you should try this
          Attach CS:S with OllyDBG
          Go into the Executable Modules [E] and click on the client.dll
          Go into the CPU Thread [C] and search for all referenced Text String
          Go into the Text Strings [R] and search for C_BaseAnimating::SetupBones and click on it
          Go back into the CPU Thread [C] and Scroll down. Search for the XXXXXXCDE Value

          (c) by reactiioN
          just mod for what you need to find like C_BaseEntity::CalcPlayerView

          Comment


            #6
            Re: How to find offsets in HL2 games

            you'll be amazed when in two weeks ppl gotta beg for offsets






            gibs coins @
            1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

            Comment


              #7
              Re: How to find offsets in HL2 games

              Basically what i'm doing is updating css extern aimbot and making it work on csgo.
              I need C_BaseEntity::CalcPlayerView to remove visual recoil, that's it.

              I'm not sure what is meant by this: Scroll down. Search for the XXXXXXCDE Value (obviously: XXXXXCDE)
              there isn't any "XXXXXCDE"....correct me if I do stupid things

              Originally posted by God:
              Fuck this shit. I need a new planet...
              This is our moment.
              We have never been stronger.
              People are frightened yes, but
              If we show them the way
              They will rise behind us.

              Comment


                #8
                Re: How to find offsets in HL2 games

                Originally posted by eragon sk View Post
                Basically what i'm doing is updating css extern aimbot and making it work on csgo.
                I need C_BaseEntity::CalcPlayerView to remove visual recoil, that's it.

                I'm not sure what is meant by this: Scroll down. Search for the XXXXXXCDE Value (obviously: XXXXXCDE)
                there isn't any "XXXXXCDE"....correct me if I do stupid things

                Sorry i cant help with that it requires more asm to understand and i dont know much of it :'(

                Comment


                  #9
                  Re: How to find offsets in HL2 games

                  just found this sh!t with olly :)
                  Code:
                  D91F          FSTP DWORD PTR DS:[EDI]
                  Originally posted by God:
                  Fuck this shit. I need a new planet...
                  This is our moment.
                  We have never been stronger.
                  People are frightened yes, but
                  If we show them the way
                  They will rise behind us.

                  Comment

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