02:02:37-> DT_WeaponXM1014 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_reloadState: 0x9D4 02:02:37-> DT_WeaponUSP 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_bSilencerOn: 0x9D0 02:02:37-> m_flDoneSwitchingSilencer: 0x9D4 02:02:37-> DT_WeaponUMP45 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponTMP 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_SmokeGrenade 02:02:37-> baseclass: 0x0 DT_BaseCSGrenade 02:02:37-> DT_WeaponSG552 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponSG550 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponScout 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponP90 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponP228 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> DT_WeaponMP5Navy 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponMAC10 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponM4A1 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> m_bSilencerOn: 0x9D8 02:02:37-> m_flDoneSwitchingSilencer: 0x9DC 02:02:37-> DT_WeaponM3 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_reloadState: 0x9D4 02:02:37-> DT_WeaponM249 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponKnife 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> LocalActiveWeaponKnifeData: 0x0 DT_LocalActiveWeaponKnifeData 02:02:37-> m_flSmackTime: 0xA28 02:02:37-> DT_HEGrenade 02:02:37-> baseclass: 0x0 DT_BaseCSGrenade 02:02:37-> DT_WeaponGlock 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_bBurstMode: 0x9D0 02:02:37-> m_iBurstShotsRemaining: 0x9D4 02:02:37-> DT_WeaponGalil 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponG3SG1 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_Flashbang 02:02:37-> baseclass: 0x0 DT_BaseCSGrenade 02:02:37-> DT_WeaponFiveSeven 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> DT_WeaponFamas 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_bBurstMode: 0x9D8 02:02:37-> m_iBurstShotsRemaining: 0x9DC 02:02:37-> DT_WeaponElite 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> DT_WeaponDEagle 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> DT_WeaponCSBaseGun 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> DT_WeaponCSBase 02:02:37-> baseclass: 0x0 DT_BaseCombatWeapon 02:02:37-> m_weaponMode: 0x994 02:02:37-> m_fAccuracyPenalty: 0x998 02:02:37-> DT_WeaponC4 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_bStartedArming: 0x9F0 02:02:37-> m_bBombPlacedAnimation: 0x9F8 02:02:37-> m_fArmedTime: 0x9F4 02:02:37-> DT_BaseCSGrenade 02:02:37-> baseclass: 0x0 DT_WeaponCSBase 02:02:37-> m_bRedraw: 0x9D0 02:02:37-> m_bPinPulled: 0x9D1 02:02:37-> m_fThrowTime: 0x9D4 02:02:37-> DT_WeaponAWP 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponAug 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_WeaponAK47 02:02:37-> baseclass: 0x0 DT_WeaponCSBaseGun 02:02:37-> DT_FootstepControl 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_source: 0x4A8 02:02:37-> m_destination: 0x4B8 02:02:37-> DT_CSGameRulesProxy 02:02:37-> baseclass: 0x0 DT_GameRulesProxy 02:02:37-> cs_gamerules_data: 0x0 DT_CSGameRules 02:02:37-> m_bFreezePeriod: 0x20 02:02:37-> m_iRoundTime: 0x24 02:02:37-> m_fRoundStartTime: 0x28 02:02:37-> m_flGameStartTime: 0x2C 02:02:37-> m_iHostagesRemaining: 0x30 02:02:37-> m_bMapHasBombTarget: 0x34 02:02:37-> m_bMapHasRescueZone: 0x35 02:02:37-> m_bLogoMap: 0x36 02:02:37-> m_bBlackMarket: 0x37 02:02:37-> DT_WeaponCubemap 02:02:37-> baseclass: 0x0 DT_BaseCombatWeapon 02:02:37-> DT_WeaponCycler 02:02:37-> baseclass: 0x0 DT_BaseCombatWeapon 02:02:37-> DT_TEPlantBomb 02:02:37-> m_vecOrigin: 0x14 02:02:37-> m_iPlayer: 0x10 02:02:37-> m_option: 0x20 02:02:37-> DT_TEFireBullets 02:02:37-> m_vecOrigin: 0x14 02:02:37-> m_vecAngles[0]: 0x20 02:02:37-> m_vecAngles[1]: 0x24 02:02:37-> m_iWeaponID: 0x2C 02:02:37-> m_iMode: 0x30 02:02:37-> m_iSeed: 0x34 02:02:37-> m_iPlayer: 0x10 02:02:37-> m_fInaccuracy: 0x38 02:02:37-> m_fSpread: 0x3C 02:02:37-> DT_TERadioIcon 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_iAttachToClient: 0x10 02:02:37-> DT_PlantedC4 02:02:37-> baseclass: 0x0 DT_BaseAnimating 02:02:37-> m_bBombTicking: 0x7D8 02:02:37-> m_flC4Blow: 0x7E4 02:02:37-> m_flTimerLength: 0x7E8 02:02:37-> m_flDefuseLength: 0x7EC 02:02:37-> m_flDefuseCountDown: 0x7F0 02:02:37-> DT_CSTeam 02:02:37-> baseclass: 0x0 DT_Team 02:02:37-> DT_CSPlayerResource 02:02:37-> baseclass: 0x0 DT_PlayerResource 02:02:37-> m_iPlayerC4: 0xBE8 02:02:37-> m_iPlayerVIP: 0xBEC 02:02:37-> m_vecC4: 0xBF0 02:02:37-> m_bHostageAlive: 0xC14 m_bHostageAlive 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> m_isHostageFollowingSomeone: 0xC20 m_isHostageFollowingSomeone 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> m_iHostageEntityIDs: 0xC2C m_iHostageEntityIDs 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> m_iHostageX: 0xC5C m_iHostageX 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> m_iHostageY: 0xC8C m_iHostageY 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> m_iHostageZ: 0xCBC m_iHostageZ 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> m_bombsiteCenterA: 0xBFC 02:02:37-> m_bombsiteCenterB: 0xC08 02:02:37-> m_hostageRescueX: 0xCEC m_hostageRescueX 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> m_hostageRescueY: 0xCFC m_hostageRescueY 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> m_hostageRescueZ: 0xD0C m_hostageRescueZ 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> m_bBombSpotted: 0xD1C 02:02:37-> m_bPlayerSpotted: 0xD1D m_bPlayerSpotted 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> 012: 0xC 02:02:37-> 013: 0xD 02:02:37-> 014: 0xE 02:02:37-> 015: 0xF 02:02:37-> 016: 0x10 02:02:37-> 017: 0x11 02:02:37-> 018: 0x12 02:02:37-> 019: 0x13 02:02:37-> 020: 0x14 02:02:37-> 021: 0x15 02:02:37-> 022: 0x16 02:02:37-> 023: 0x17 02:02:37-> 024: 0x18 02:02:37-> 025: 0x19 02:02:37-> 026: 0x1A 02:02:37-> 027: 0x1B 02:02:37-> 028: 0x1C 02:02:37-> 029: 0x1D 02:02:37-> 030: 0x1E 02:02:37-> 031: 0x1F 02:02:37-> 032: 0x20 02:02:37-> 033: 0x21 02:02:37-> 034: 0x22 02:02:37-> 035: 0x23 02:02:37-> 036: 0x24 02:02:37-> 037: 0x25 02:02:37-> 038: 0x26 02:02:37-> 039: 0x27 02:02:37-> 040: 0x28 02:02:37-> 041: 0x29 02:02:37-> 042: 0x2A 02:02:37-> 043: 0x2B 02:02:37-> 044: 0x2C 02:02:37-> 045: 0x2D 02:02:37-> 046: 0x2E 02:02:37-> 047: 0x2F 02:02:37-> 048: 0x30 02:02:37-> 049: 0x31 02:02:37-> 050: 0x32 02:02:37-> 051: 0x33 02:02:37-> 052: 0x34 02:02:37-> 053: 0x35 02:02:37-> 054: 0x36 02:02:37-> 055: 0x37 02:02:37-> 056: 0x38 02:02:37-> 057: 0x39 02:02:37-> 058: 0x3A 02:02:37-> 059: 0x3B 02:02:37-> 060: 0x3C 02:02:37-> 061: 0x3D 02:02:37-> 062: 0x3E 02:02:37-> 063: 0x3F 02:02:37-> 064: 0x40 02:02:37-> 065: 0x41 02:02:37-> m_iMVPs: 0x1288 m_iMVPs 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> 012: 0x30 02:02:37-> 013: 0x34 02:02:37-> 014: 0x38 02:02:37-> 015: 0x3C 02:02:37-> 016: 0x40 02:02:37-> 017: 0x44 02:02:37-> 018: 0x48 02:02:37-> 019: 0x4C 02:02:37-> 020: 0x50 02:02:37-> 021: 0x54 02:02:37-> 022: 0x58 02:02:37-> 023: 0x5C 02:02:37-> 024: 0x60 02:02:37-> 025: 0x64 02:02:37-> 026: 0x68 02:02:37-> 027: 0x6C 02:02:37-> 028: 0x70 02:02:37-> 029: 0x74 02:02:37-> 030: 0x78 02:02:37-> 031: 0x7C 02:02:37-> 032: 0x80 02:02:37-> 033: 0x84 02:02:37-> 034: 0x88 02:02:37-> 035: 0x8C 02:02:37-> 036: 0x90 02:02:37-> 037: 0x94 02:02:37-> 038: 0x98 02:02:37-> 039: 0x9C 02:02:37-> 040: 0xA0 02:02:37-> 041: 0xA4 02:02:37-> 042: 0xA8 02:02:37-> 043: 0xAC 02:02:37-> 044: 0xB0 02:02:37-> 045: 0xB4 02:02:37-> 046: 0xB8 02:02:37-> 047: 0xBC 02:02:37-> 048: 0xC0 02:02:37-> 049: 0xC4 02:02:37-> 050: 0xC8 02:02:37-> 051: 0xCC 02:02:37-> 052: 0xD0 02:02:37-> 053: 0xD4 02:02:37-> 054: 0xD8 02:02:37-> 055: 0xDC 02:02:37-> 056: 0xE0 02:02:37-> 057: 0xE4 02:02:37-> 058: 0xE8 02:02:37-> 059: 0xEC 02:02:37-> 060: 0xF0 02:02:37-> 061: 0xF4 02:02:37-> 062: 0xF8 02:02:37-> 063: 0xFC 02:02:37-> 064: 0x100 02:02:37-> 065: 0x104 02:02:37-> m_bHasDefuser: 0x1390 m_bHasDefuser 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> 012: 0xC 02:02:37-> 013: 0xD 02:02:37-> 014: 0xE 02:02:37-> 015: 0xF 02:02:37-> 016: 0x10 02:02:37-> 017: 0x11 02:02:37-> 018: 0x12 02:02:37-> 019: 0x13 02:02:37-> 020: 0x14 02:02:37-> 021: 0x15 02:02:37-> 022: 0x16 02:02:37-> 023: 0x17 02:02:37-> 024: 0x18 02:02:37-> 025: 0x19 02:02:37-> 026: 0x1A 02:02:37-> 027: 0x1B 02:02:37-> 028: 0x1C 02:02:37-> 029: 0x1D 02:02:37-> 030: 0x1E 02:02:37-> 031: 0x1F 02:02:37-> 032: 0x20 02:02:37-> 033: 0x21 02:02:37-> 034: 0x22 02:02:37-> 035: 0x23 02:02:37-> 036: 0x24 02:02:37-> 037: 0x25 02:02:37-> 038: 0x26 02:02:37-> 039: 0x27 02:02:37-> 040: 0x28 02:02:37-> 041: 0x29 02:02:37-> 042: 0x2A 02:02:37-> 043: 0x2B 02:02:37-> 044: 0x2C 02:02:37-> 045: 0x2D 02:02:37-> 046: 0x2E 02:02:37-> 047: 0x2F 02:02:37-> 048: 0x30 02:02:37-> 049: 0x31 02:02:37-> 050: 0x32 02:02:37-> 051: 0x33 02:02:37-> 052: 0x34 02:02:37-> 053: 0x35 02:02:37-> 054: 0x36 02:02:37-> 055: 0x37 02:02:37-> 056: 0x38 02:02:37-> 057: 0x39 02:02:37-> 058: 0x3A 02:02:37-> 059: 0x3B 02:02:37-> 060: 0x3C 02:02:37-> 061: 0x3D 02:02:37-> 062: 0x3E 02:02:37-> 063: 0x3F 02:02:37-> 064: 0x40 02:02:37-> 065: 0x41 02:02:37-> m_szClan: 0xE68 m_szClan 02:02:37-> 000: 0x0 02:02:37-> 001: 0x10 02:02:37-> 002: 0x20 02:02:37-> 003: 0x30 02:02:37-> 004: 0x40 02:02:37-> 005: 0x50 02:02:37-> 006: 0x60 02:02:37-> 007: 0x70 02:02:37-> 008: 0x80 02:02:37-> 009: 0x90 02:02:37-> 010: 0xA0 02:02:37-> 011: 0xB0 02:02:37-> 012: 0xC0 02:02:37-> 013: 0xD0 02:02:37-> 014: 0xE0 02:02:37-> 015: 0xF0 02:02:37-> 016: 0x100 02:02:37-> 017: 0x110 02:02:37-> 018: 0x120 02:02:37-> 019: 0x130 02:02:37-> 020: 0x140 02:02:37-> 021: 0x150 02:02:37-> 022: 0x160 02:02:37-> 023: 0x170 02:02:37-> 024: 0x180 02:02:37-> 025: 0x190 02:02:37-> 026: 0x1A0 02:02:37-> 027: 0x1B0 02:02:37-> 028: 0x1C0 02:02:37-> 029: 0x1D0 02:02:37-> 030: 0x1E0 02:02:37-> 031: 0x1F0 02:02:37-> 032: 0x200 02:02:37-> 033: 0x210 02:02:37-> 034: 0x220 02:02:37-> 035: 0x230 02:02:37-> 036: 0x240 02:02:37-> 037: 0x250 02:02:37-> 038: 0x260 02:02:37-> 039: 0x270 02:02:37-> 040: 0x280 02:02:37-> 041: 0x290 02:02:37-> 042: 0x2A0 02:02:37-> 043: 0x2B0 02:02:37-> 044: 0x2C0 02:02:37-> 045: 0x2D0 02:02:37-> 046: 0x2E0 02:02:37-> 047: 0x2F0 02:02:37-> 048: 0x300 02:02:37-> 049: 0x310 02:02:37-> 050: 0x320 02:02:37-> 051: 0x330 02:02:37-> 052: 0x340 02:02:37-> 053: 0x350 02:02:37-> 054: 0x360 02:02:37-> 055: 0x370 02:02:37-> 056: 0x380 02:02:37-> 057: 0x390 02:02:37-> 058: 0x3A0 02:02:37-> 059: 0x3B0 02:02:37-> 060: 0x3C0 02:02:37-> 061: 0x3D0 02:02:37-> 062: 0x3E0 02:02:37-> 063: 0x3F0 02:02:37-> 064: 0x400 02:02:37-> 065: 0x410 02:02:37-> DT_CSPlayer 02:02:37-> baseclass: 0x0 DT_BasePlayer 02:02:37-> cslocaldata: 0x0 DT_CSLocalPlayerExclusive 02:02:37-> m_flStamina: 0x1398 02:02:37-> m_iDirection: 0x139C 02:02:37-> m_iShotsFired: 0x13A0 02:02:37-> m_flVelocityModifier: 0x13A8 02:02:37-> m_vecOrigin: 0x2CC 02:02:37-> m_bPlayerDominated: 0x14D8 m_bPlayerDominated 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> 012: 0xC 02:02:37-> 013: 0xD 02:02:37-> 014: 0xE 02:02:37-> 015: 0xF 02:02:37-> 016: 0x10 02:02:37-> 017: 0x11 02:02:37-> 018: 0x12 02:02:37-> 019: 0x13 02:02:37-> 020: 0x14 02:02:37-> 021: 0x15 02:02:37-> 022: 0x16 02:02:37-> 023: 0x17 02:02:37-> 024: 0x18 02:02:37-> 025: 0x19 02:02:37-> 026: 0x1A 02:02:37-> 027: 0x1B 02:02:37-> 028: 0x1C 02:02:37-> 029: 0x1D 02:02:37-> 030: 0x1E 02:02:37-> 031: 0x1F 02:02:37-> 032: 0x20 02:02:37-> 033: 0x21 02:02:37-> 034: 0x22 02:02:37-> 035: 0x23 02:02:37-> 036: 0x24 02:02:37-> 037: 0x25 02:02:37-> 038: 0x26 02:02:37-> 039: 0x27 02:02:37-> 040: 0x28 02:02:37-> 041: 0x29 02:02:37-> 042: 0x2A 02:02:37-> 043: 0x2B 02:02:37-> 044: 0x2C 02:02:37-> 045: 0x2D 02:02:37-> 046: 0x2E 02:02:37-> 047: 0x2F 02:02:37-> 048: 0x30 02:02:37-> 049: 0x31 02:02:37-> 050: 0x32 02:02:37-> 051: 0x33 02:02:37-> 052: 0x34 02:02:37-> 053: 0x35 02:02:37-> 054: 0x36 02:02:37-> 055: 0x37 02:02:37-> 056: 0x38 02:02:37-> 057: 0x39 02:02:37-> 058: 0x3A 02:02:37-> 059: 0x3B 02:02:37-> 060: 0x3C 02:02:37-> 061: 0x3D 02:02:37-> 062: 0x3E 02:02:37-> 063: 0x3F 02:02:37-> 064: 0x40 02:02:37-> 065: 0x41 02:02:37-> m_bPlayerDominatingMe: 0x151A m_bPlayerDominatingMe 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> 012: 0xC 02:02:37-> 013: 0xD 02:02:37-> 014: 0xE 02:02:37-> 015: 0xF 02:02:37-> 016: 0x10 02:02:37-> 017: 0x11 02:02:37-> 018: 0x12 02:02:37-> 019: 0x13 02:02:37-> 020: 0x14 02:02:37-> 021: 0x15 02:02:37-> 022: 0x16 02:02:37-> 023: 0x17 02:02:37-> 024: 0x18 02:02:37-> 025: 0x19 02:02:37-> 026: 0x1A 02:02:37-> 027: 0x1B 02:02:37-> 028: 0x1C 02:02:37-> 029: 0x1D 02:02:37-> 030: 0x1E 02:02:37-> 031: 0x1F 02:02:37-> 032: 0x20 02:02:37-> 033: 0x21 02:02:37-> 034: 0x22 02:02:37-> 035: 0x23 02:02:37-> 036: 0x24 02:02:37-> 037: 0x25 02:02:37-> 038: 0x26 02:02:37-> 039: 0x27 02:02:37-> 040: 0x28 02:02:37-> 041: 0x29 02:02:37-> 042: 0x2A 02:02:37-> 043: 0x2B 02:02:37-> 044: 0x2C 02:02:37-> 045: 0x2D 02:02:37-> 046: 0x2E 02:02:37-> 047: 0x2F 02:02:37-> 048: 0x30 02:02:37-> 049: 0x31 02:02:37-> 050: 0x32 02:02:37-> 051: 0x33 02:02:37-> 052: 0x34 02:02:37-> 053: 0x35 02:02:37-> 054: 0x36 02:02:37-> 055: 0x37 02:02:37-> 056: 0x38 02:02:37-> 057: 0x39 02:02:37-> 058: 0x3A 02:02:37-> 059: 0x3B 02:02:37-> 060: 0x3C 02:02:37-> 061: 0x3D 02:02:37-> 062: 0x3E 02:02:37-> 063: 0x3F 02:02:37-> 064: 0x40 02:02:37-> 065: 0x41 02:02:37-> csnonlocaldata: 0x0 DT_CSNonLocalPlayerExclusive 02:02:37-> m_vecOrigin: 0x2CC 02:02:37-> m_iAddonBits: 0x1384 02:02:37-> m_iPrimaryAddon: 0x1388 02:02:37-> m_iSecondaryAddon: 0x138C 02:02:37-> m_iThrowGrenadeCounter: 0x1380 02:02:37-> m_iPlayerState: 0x1378 02:02:37-> m_iAccount: 0x13F8 02:02:37-> m_bInBombZone: 0x137D 02:02:37-> m_bInBuyZone: 0x137E 02:02:37-> m_iClass: 0x1400 02:02:37-> m_ArmorValue: 0x1404 02:02:37-> m_angEyeAngles[0]: 0x1408 02:02:37-> m_angEyeAngles[1]: 0x140C 02:02:37-> m_flStamina: 0x1398 02:02:37-> m_bHasDefuser: 0x1414 02:02:37-> m_bNightVisionOn: 0x13A4 02:02:37-> m_bHasNightVision: 0x13A5 02:02:37-> m_bInHostageRescueZone: 0x1415 02:02:37-> m_ArmorValue: 0x1404 02:02:37-> m_bIsDefusing: 0x137C 02:02:37-> m_bResumeZoom: 0x1370 02:02:37-> m_iLastZoom: 0x1374 02:02:37-> m_bHasHelmet: 0x13FC 02:02:37-> m_vecRagdollVelocity: 0x1420 02:02:37-> m_flFlashDuration: 0x13C4 02:02:37-> m_flFlashMaxAlpha: 0x13C0 02:02:37-> m_iProgressBarDuration: 0x1390 02:02:37-> m_flProgressBarStartTime: 0x1394 02:02:37-> m_hRagdoll: 0x13B0 02:02:37-> m_cycleLatch: 0x14D0 02:02:37-> DT_CSRagdoll 02:02:37-> m_vecOrigin: 0x2CC 02:02:37-> m_vecRagdollOrigin: 0x850 02:02:37-> m_hPlayer: 0x840 02:02:37-> m_nModelIndex: 0x8C 02:02:37-> m_nForceBone: 0x4EC 02:02:37-> m_vecForce: 0x4E0 02:02:37-> m_vecRagdollVelocity: 0x844 02:02:37-> m_iDeathPose: 0x85C 02:02:37-> m_iDeathFrame: 0x860 02:02:37-> m_iTeamNum: 0x98 02:02:37-> m_bClientSideAnimation: 0x714 02:02:37-> DT_TEPlayerAnimEvent 02:02:37-> m_hPlayer: 0x10 02:02:37-> m_iEvent: 0x14 02:02:37-> m_nData: 0x18 02:02:37-> DT_CHostage 02:02:37-> baseclass: 0x0 DT_BaseCombatCharacter 02:02:37-> m_isRescued: 0xCF4 02:02:37-> m_iHealth: 0x90 02:02:37-> m_iMaxHealth: 0xCE8 02:02:37-> m_lifeState: 0x8F 02:02:37-> m_leader: 0xCF0 02:02:37-> DT_BaseCSGrenadeProjectile 02:02:37-> baseclass: 0x0 DT_BaseGrenade 02:02:37-> m_vInitialVelocity: 0x800 02:02:37-> DT_TFWearableItem 02:02:37-> baseclass: 0x0 DT_WearableItem 02:02:37-> DT_WearableItem 02:02:37-> baseclass: 0x0 DT_EconEntity 02:02:37-> DT_BaseAttributableItem 02:02:37-> baseclass: 0x0 DT_EconEntity 02:02:37-> m_AttributeManager: 0x7E0 DT_AttributeContainer 02:02:37-> m_hOuter: 0x1C 02:02:37-> m_ProviderType: 0x24 02:02:37-> m_iReapplyProvisionParity: 0x18 02:02:37-> m_Item: 0x40 DT_ScriptCreatedItem 02:02:37-> m_iItemDefinitionIndex: 0x10 02:02:37-> m_iEntityLevel: 0x18 02:02:37-> m_iItemIDHigh: 0x28 02:02:37-> m_iItemIDLow: 0x2C 02:02:37-> m_iAccountID: 0x30 02:02:37-> m_iEntityQuality: 0x14 02:02:37-> m_bInitialized: 0x46 02:02:37-> m_AttributeList: 0x4C DT_AttributeList 02:02:37-> m_Attributes: 0x0 _ST_m_Attributes_15 02:02:37-> lengthproxy: 0x0 _LPT_m_Attributes_15 02:02:37-> lengthprop15: 0x0 02:02:37-> 000: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 001: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 002: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 003: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 004: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 005: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 006: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 007: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 008: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 009: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 010: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 011: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 012: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 013: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 014: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> DT_EconEntity 02:02:37-> baseclass: 0x0 DT_BaseAnimating 02:02:37-> m_AttributeManager: 0x7E0 DT_AttributeContainer 02:02:37-> m_hOuter: 0x1C 02:02:37-> m_ProviderType: 0x24 02:02:37-> m_iReapplyProvisionParity: 0x18 02:02:37-> m_Item: 0x40 DT_ScriptCreatedItem 02:02:37-> m_iItemDefinitionIndex: 0x10 02:02:37-> m_iEntityLevel: 0x18 02:02:37-> m_iItemIDHigh: 0x28 02:02:37-> m_iItemIDLow: 0x2C 02:02:37-> m_iAccountID: 0x30 02:02:37-> m_iEntityQuality: 0x14 02:02:37-> m_bInitialized: 0x46 02:02:37-> m_AttributeList: 0x4C DT_AttributeList 02:02:37-> m_Attributes: 0x0 _ST_m_Attributes_15 02:02:37-> lengthproxy: 0x0 _LPT_m_Attributes_15 02:02:37-> lengthprop15: 0x0 02:02:37-> 000: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 001: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 002: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 003: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 004: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 005: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 006: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 007: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 008: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 009: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 010: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 011: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 012: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 013: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> 014: 0x0 DT_ScriptCreatedAttribute 02:02:37-> m_iAttributeDefinitionIndex: 0x4 02:02:37-> m_flValue: 0x8 02:02:37-> m_bSetBonus: 0xC 02:02:37-> DT_CSWearableItem 02:02:37-> baseclass: 0x0 DT_WearableItem 02:02:37-> DT_NextBot 02:02:37-> baseclass: 0x0 DT_BaseCombatCharacter 02:02:37-> DT_TestTraceline 02:02:37-> m_clrRender: 0x58 02:02:37-> m_vecOrigin: 0x2CC 02:02:37-> m_angRotation[0]: 0x2D8 02:02:37-> m_angRotation[1]: 0x2DC 02:02:37-> m_angRotation[2]: 0x2E0 02:02:37-> moveparent: 0x15C 02:02:37-> DT_TEWorldDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_nIndex: 0x1C 02:02:37-> DT_TESpriteSpray 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecDirection: 0x1C 02:02:37-> m_nModelIndex: 0x28 02:02:37-> m_fNoise: 0x30 02:02:37-> m_nCount: 0x34 02:02:37-> m_nSpeed: 0x2C 02:02:37-> DT_TESprite 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_nModelIndex: 0x1C 02:02:37-> m_fScale: 0x20 02:02:37-> m_nBrightness: 0x24 02:02:37-> DT_TESparks 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_nMagnitude: 0x1C 02:02:37-> m_nTrailLength: 0x20 02:02:37-> m_vecDir: 0x24 02:02:37-> DT_TESmoke 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_nModelIndex: 0x1C 02:02:37-> m_fScale: 0x20 02:02:37-> m_nFrameRate: 0x24 02:02:37-> DT_TEShowLine 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_vecEnd: 0x1C 02:02:37-> DT_TEProjectedDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_angRotation: 0x1C 02:02:37-> m_flDistance: 0x28 02:02:37-> m_nIndex: 0x2C 02:02:37-> DT_TEPlayerDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x14 02:02:37-> m_nEntity: 0x20 02:02:37-> m_nPlayer: 0x10 02:02:37-> DT_TEPhysicsProp 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_angRotation[0]: 0x1C 02:02:37-> m_angRotation[1]: 0x20 02:02:37-> m_angRotation[2]: 0x24 02:02:37-> m_vecVelocity: 0x28 02:02:37-> m_nModelIndex: 0x34 02:02:37-> m_nFlags: 0x3C 02:02:37-> m_nSkin: 0x38 02:02:37-> m_nEffects: 0x40 02:02:37-> DT_TEParticleSystem 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin[0]: 0x10 02:02:37-> m_vecOrigin[1]: 0x14 02:02:37-> m_vecOrigin[2]: 0x18 02:02:37-> DT_TEMuzzleFlash 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecAngles: 0x1C 02:02:37-> m_flScale: 0x28 02:02:37-> m_nType: 0x2C 02:02:37-> DT_TELargeFunnel 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_nModelIndex: 0x1C 02:02:37-> m_nReversed: 0x20 02:02:37-> DT_TEKillPlayerAttachments 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_nPlayer: 0x10 02:02:37-> DT_TEImpact 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecNormal: 0x1C 02:02:37-> m_iType: 0x28 02:02:37-> m_ucFlags: 0x2C 02:02:37-> DT_TEGlowSprite 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_nModelIndex: 0x1C 02:02:37-> m_fScale: 0x20 02:02:37-> m_fLife: 0x24 02:02:37-> m_nBrightness: 0x28 02:02:37-> DT_TEShatterSurface 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecAngles: 0x1C 02:02:37-> m_vecForce: 0x28 02:02:37-> m_vecForcePos: 0x34 02:02:37-> m_flWidth: 0x40 02:02:37-> m_flHeight: 0x44 02:02:37-> m_flShardSize: 0x48 02:02:37-> m_nSurfaceType: 0x50 02:02:37-> m_uchFrontColor[0]: 0x54 02:02:37-> m_uchFrontColor[1]: 0x55 02:02:37-> m_uchFrontColor[2]: 0x56 02:02:37-> m_uchBackColor[0]: 0x57 02:02:37-> m_uchBackColor[1]: 0x58 02:02:37-> m_uchBackColor[2]: 0x59 02:02:37-> DT_TEFootprintDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecDirection: 0x1C 02:02:37-> m_nEntity: 0x34 02:02:37-> m_nIndex: 0x38 02:02:37-> m_chMaterialType: 0x3C 02:02:37-> DT_TEFizz 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_nEntity: 0x10 02:02:37-> m_nModelIndex: 0x14 02:02:37-> m_nDensity: 0x18 02:02:37-> m_nCurrent: 0x1C 02:02:37-> DT_TEExplosion 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_nModelIndex: 0x1C 02:02:37-> m_fScale: 0x20 02:02:37-> m_nFrameRate: 0x24 02:02:37-> m_nFlags: 0x28 02:02:37-> m_vecNormal: 0x2C 02:02:37-> m_chMaterialType: 0x38 02:02:37-> m_nRadius: 0x3C 02:02:37-> m_nMagnitude: 0x40 02:02:37-> DT_TEEnergySplash 02:02:37-> m_vecPos: 0x10 02:02:37-> m_vecDir: 0x1C 02:02:37-> m_bExplosive: 0x28 02:02:37-> DT_TEEffectDispatch 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_EffectData: 0x10 DT_EffectData 02:02:37-> m_vOrigin[0]: 0x0 02:02:37-> m_vOrigin[1]: 0x4 02:02:37-> m_vOrigin[2]: 0x8 02:02:37-> m_vStart[0]: 0xC 02:02:37-> m_vStart[1]: 0x10 02:02:37-> m_vStart[2]: 0x14 02:02:37-> m_vAngles: 0x24 02:02:37-> m_vNormal: 0x18 02:02:37-> m_fFlags: 0x30 02:02:37-> m_flMagnitude: 0x3C 02:02:37-> m_flScale: 0x38 02:02:37-> m_nAttachmentIndex: 0x44 02:02:37-> m_nSurfaceProp: 0x48 02:02:37-> m_iEffectName: 0x88 02:02:37-> m_nMaterial: 0x4C 02:02:37-> m_nDamageType: 0x50 02:02:37-> m_nHitBox: 0x54 02:02:37-> entindex: 0x0 02:02:37-> m_nColor: 0x58 02:02:37-> m_flRadius: 0x40 02:02:37-> m_bCustomColors: 0x59 02:02:37-> m_CustomColors.m_vecColor1: 0x5C 02:02:37-> m_CustomColors.m_vecColor2: 0x68 02:02:37-> m_bControlPoint1: 0x74 02:02:37-> m_ControlPoint1.m_eParticleAttachment: 0x78 02:02:37-> m_ControlPoint1.m_vecOffset[0]: 0x7C 02:02:37-> m_ControlPoint1.m_vecOffset[1]: 0x80 02:02:37-> m_ControlPoint1.m_vecOffset[2]: 0x84 02:02:37-> DT_TEDynamicLight 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> r: 0x20 02:02:37-> g: 0x24 02:02:37-> b: 0x28 02:02:37-> exponent: 0x2C 02:02:37-> m_fRadius: 0x1C 02:02:37-> m_fTime: 0x30 02:02:37-> m_fDecay: 0x34 02:02:37-> DT_TEDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecStart: 0x1C 02:02:37-> m_nEntity: 0x28 02:02:37-> m_nHitbox: 0x2C 02:02:37-> m_nIndex: 0x30 02:02:37-> DT_TEClientProjectile 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecVelocity: 0x1C 02:02:37-> m_nModelIndex: 0x28 02:02:37-> m_nLifeTime: 0x2C 02:02:37-> m_hOwner: 0x30 02:02:37-> DT_TEBubbleTrail 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecMins: 0x10 02:02:37-> m_vecMaxs: 0x1C 02:02:37-> m_nModelIndex: 0x2C 02:02:37-> m_flWaterZ: 0x28 02:02:37-> m_nCount: 0x30 02:02:37-> m_fSpeed: 0x34 02:02:37-> DT_TEBubbles 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecMins: 0x10 02:02:37-> m_vecMaxs: 0x1C 02:02:37-> m_nModelIndex: 0x2C 02:02:37-> m_fHeight: 0x28 02:02:37-> m_nCount: 0x30 02:02:37-> m_fSpeed: 0x34 02:02:37-> DT_TEBSPDecal 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_nEntity: 0x1C 02:02:37-> m_nIndex: 0x20 02:02:37-> DT_TEBreakModel 02:02:37-> baseclass: 0x0 DT_BaseTempEntity 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_angRotation[0]: 0x1C 02:02:37-> m_angRotation[1]: 0x20 02:02:37-> m_angRotation[2]: 0x24 02:02:37-> m_vecSize: 0x28 02:02:37-> m_vecVelocity: 0x34 02:02:37-> m_nModelIndex: 0x44 02:02:37-> m_nRandomization: 0x40 02:02:37-> m_nCount: 0x48 02:02:37-> m_fTime: 0x4C 02:02:37-> m_nFlags: 0x50 02:02:37-> DT_TEBloodStream 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_vecDirection: 0x1C 02:02:37-> r: 0x28 02:02:37-> g: 0x2C 02:02:37-> b: 0x30 02:02:37-> a: 0x34 02:02:37-> m_nAmount: 0x38 02:02:37-> DT_TEBloodSprite 02:02:37-> m_vecOrigin: 0x10 02:02:37-> m_vecDirection: 0x1C 02:02:37-> r: 0x28 02:02:37-> g: 0x2C 02:02:37-> b: 0x30 02:02:37-> a: 0x34 02:02:37-> m_nSprayModel: 0x3C 02:02:37-> m_nDropModel: 0x38 02:02:37-> m_nSize: 0x40 02:02:37-> DT_TEBeamSpline 02:02:37-> m_nPoints: 0xD0 02:02:37-> m_vecPoints[0]: 0x10 02:02:37-> m_vecPoints: 0x0 02:02:37-> DT_TEBeamRingPoint 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_vecCenter: 0x4C 02:02:37-> m_flStartRadius: 0x58 02:02:37-> m_flEndRadius: 0x5C 02:02:37-> DT_TEBeamRing 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_nStartEntity: 0x4C 02:02:37-> m_nEndEntity: 0x50 02:02:37-> DT_TEBeamPoints 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_vecStartPoint: 0x4C 02:02:37-> m_vecEndPoint: 0x58 02:02:37-> DT_TEBeamLaser 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_nStartEntity: 0x4C 02:02:37-> m_nEndEntity: 0x50 02:02:37-> DT_TEBeamFollow 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_iEntIndex: 0x4C 02:02:37-> DT_TEBeamEnts 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_nStartEntity: 0x4C 02:02:37-> m_nEndEntity: 0x50 02:02:37-> DT_TEBeamEntPoint 02:02:37-> baseclass: 0x0 DT_BaseBeam 02:02:37-> m_nStartEntity: 0x4C 02:02:37-> m_nEndEntity: 0x50 02:02:37-> m_vecStartPoint: 0x54 02:02:37-> m_vecEndPoint: 0x60 02:02:37-> DT_BaseBeam 02:02:37-> m_nModelIndex: 0x10 02:02:37-> m_nHaloIndex: 0x14 02:02:37-> m_nStartFrame: 0x18 02:02:37-> m_nFrameRate: 0x1C 02:02:37-> m_fLife: 0x20 02:02:37-> m_fWidth: 0x24 02:02:37-> m_fEndWidth: 0x28 02:02:37-> m_nFadeLength: 0x2C 02:02:37-> m_fAmplitude: 0x30 02:02:37-> m_nSpeed: 0x44 02:02:37-> r: 0x34 02:02:37-> g: 0x38 02:02:37-> b: 0x3C 02:02:37-> a: 0x40 02:02:37-> m_nFlags: 0x48 02:02:37-> DT_TEArmorRicochet 02:02:37-> baseclass: 0x0 DT_TEMetalSparks 02:02:37-> DT_TEMetalSparks 02:02:37-> m_vecPos: 0x10 02:02:37-> m_vecDir: 0x1C 02:02:37-> DT_SteamJet 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_SpreadSpeed: 0x594 02:02:37-> m_Speed: 0x598 02:02:37-> m_StartSize: 0x59C 02:02:37-> m_EndSize: 0x5A0 02:02:37-> m_Rate: 0x5A4 02:02:37-> m_JetLength: 0x5A8 02:02:37-> m_bEmit: 0x5AC 02:02:37-> m_bFaceLeft: 0x5B4 02:02:37-> m_nType: 0x5B0 02:02:37-> m_spawnflags: 0x5B8 02:02:37-> m_flRollSpeed: 0x5BC 02:02:37-> DT_SmokeStack 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_SpreadSpeed: 0x5E4 02:02:37-> m_Speed: 0x5E8 02:02:37-> m_StartSize: 0x5EC 02:02:37-> m_EndSize: 0x5F0 02:02:37-> m_Rate: 0x5F4 02:02:37-> m_JetLength: 0x5F8 02:02:37-> m_bEmit: 0x5FC 02:02:37-> m_flBaseSpread: 0x600 02:02:37-> m_flTwist: 0x654 02:02:37-> m_flRollSpeed: 0x690 02:02:37-> m_iMaterialModel: 0x658 02:02:37-> m_AmbientLight.m_vPos: 0x604 02:02:37-> m_AmbientLight.m_vColor: 0x610 02:02:37-> m_AmbientLight.m_flIntensity: 0x61C 02:02:37-> m_DirLight.m_vPos: 0x620 02:02:37-> m_DirLight.m_vColor: 0x62C 02:02:37-> m_DirLight.m_flIntensity: 0x638 02:02:37-> m_vWind: 0x648 02:02:37-> DT_DustTrail 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_SpawnRate: 0x594 02:02:37-> m_Color: 0x598 02:02:37-> m_ParticleLifetime: 0x5A8 02:02:37-> m_StopEmitTime: 0x5B0 02:02:37-> m_MinSpeed: 0x5B4 02:02:37-> m_MaxSpeed: 0x5B8 02:02:37-> m_MinDirectedSpeed: 0x5BC 02:02:37-> m_MaxDirectedSpeed: 0x5C0 02:02:37-> m_StartSize: 0x5C4 02:02:37-> m_EndSize: 0x5C8 02:02:37-> m_SpawnRadius: 0x5CC 02:02:37-> m_bEmit: 0x5DC 02:02:37-> m_Opacity: 0x5A4 02:02:37-> DT_FireTrail 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_nAttachment: 0x594 02:02:37-> m_flLifetime: 0x598 02:02:37-> DT_SporeTrail 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_flSpawnRate: 0x59C 02:02:37-> m_vecEndColor: 0x590 02:02:37-> m_flParticleLifetime: 0x5A0 02:02:37-> m_flStartSize: 0x5A4 02:02:37-> m_flEndSize: 0x5A8 02:02:37-> m_flSpawnRadius: 0x5AC 02:02:37-> m_bEmit: 0x5BC 02:02:37-> DT_SporeExplosion 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_flSpawnRate: 0x594 02:02:37-> m_flParticleLifetime: 0x598 02:02:37-> m_flStartSize: 0x59C 02:02:37-> m_flEndSize: 0x5A0 02:02:37-> m_flSpawnRadius: 0x5A4 02:02:37-> m_bEmit: 0x5AC 02:02:37-> m_bDontRemove: 0x5AD 02:02:37-> DT_RocketTrail 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_SpawnRate: 0x594 02:02:37-> m_StartColor: 0x598 02:02:37-> m_EndColor: 0x5A4 02:02:37-> m_ParticleLifetime: 0x5B4 02:02:37-> m_StopEmitTime: 0x5B8 02:02:37-> m_MinSpeed: 0x5BC 02:02:37-> m_MaxSpeed: 0x5C0 02:02:37-> m_StartSize: 0x5C4 02:02:37-> m_EndSize: 0x5C8 02:02:37-> m_SpawnRadius: 0x5CC 02:02:37-> m_bEmit: 0x5DC 02:02:37-> m_nAttachment: 0x5E0 02:02:37-> m_Opacity: 0x5B0 02:02:37-> m_bDamaged: 0x5DD 02:02:37-> m_flFlareScale: 0x5F0 02:02:37-> DT_SmokeTrail 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_SpawnRate: 0x594 02:02:37-> m_StartColor: 0x598 02:02:37-> m_EndColor: 0x5A4 02:02:37-> m_ParticleLifetime: 0x5B4 02:02:37-> m_StopEmitTime: 0x5B8 02:02:37-> m_MinSpeed: 0x5BC 02:02:37-> m_MaxSpeed: 0x5C0 02:02:37-> m_MinDirectedSpeed: 0x5C4 02:02:37-> m_MaxDirectedSpeed: 0x5C8 02:02:37-> m_StartSize: 0x5CC 02:02:37-> m_EndSize: 0x5D0 02:02:37-> m_SpawnRadius: 0x5D4 02:02:37-> m_bEmit: 0x5E4 02:02:37-> m_nAttachment: 0x5E8 02:02:37-> m_Opacity: 0x5B0 02:02:37-> DT_PropVehicleDriveable 02:02:37-> baseclass: 0x0 DT_BaseAnimating 02:02:37-> m_hPlayer: 0x7DC 02:02:37-> m_nSpeed: 0x7E0 02:02:37-> m_nRPM: 0x7E4 02:02:37-> m_flThrottle: 0x7E8 02:02:37-> m_nBoostTimeLeft: 0x7EC 02:02:37-> m_nHasBoost: 0x7F0 02:02:37-> m_nScannerDisabledWeapons: 0x7F4 02:02:37-> m_nScannerDisabledVehicle: 0x7F8 02:02:37-> m_bEnterAnimOn: 0x818 02:02:37-> m_bExitAnimOn: 0x819 02:02:37-> m_bUnableToFire: 0x865 02:02:37-> m_vecEyeExitEndpoint: 0x858 02:02:37-> m_bHasGun: 0x864 02:02:37-> m_vecGunCrosshair: 0x820 02:02:37-> DT_ParticleSmokeGrenade 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> m_flSpawnTime: 0x5A4 02:02:37-> m_FadeStartTime: 0x5A8 02:02:37-> m_FadeEndTime: 0x5AC 02:02:37-> m_CurrentStage: 0x594 02:02:37-> DT_ParticleFire 02:02:37-> m_vOrigin: 0x59C 02:02:37-> m_vDirection: 0x5A8 02:02:37-> DT_MovieExplosion 02:02:37-> baseclass: 0x0 DT_BaseParticleEntity 02:02:37-> DT_TEGaussExplosion 02:02:37-> baseclass: 0x0 DT_TEParticleSystem 02:02:37-> m_nType: 0x1C 02:02:37-> m_vecDirection: 0x20 02:02:37-> DT_QuadraticBeam 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_targetPosition: 0x4A8 02:02:37-> m_controlPosition: 0x4B4 02:02:37-> m_scrollRate: 0x4C0 02:02:37-> m_flWidth: 0x4C4 02:02:37-> DT_Embers 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_nDensity: 0x4A8 02:02:37-> m_nLifetime: 0x4AC 02:02:37-> m_nSpeed: 0x4B0 02:02:37-> m_bEmit: 0x4B4 02:02:37-> DT_EnvWind 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_EnvWindShared: 0x4A8 DT_EnvWindShared 02:02:37-> m_iMinWind: 0xC 02:02:37-> m_iMaxWind: 0x10 02:02:37-> m_iMinGust: 0x14 02:02:37-> m_iMaxGust: 0x18 02:02:37-> m_flMinGustDelay: 0x1C 02:02:37-> m_flMaxGustDelay: 0x20 02:02:37-> m_iGustDirChange: 0x28 02:02:37-> m_iWindSeed: 0x8 02:02:37-> m_iInitialWindDir: 0x38 02:02:37-> m_flInitialWindSpeed: 0x3C 02:02:37-> m_flStartTime: 0x4 02:02:37-> m_flGustDuration: 0x24 02:02:37-> DT_Precipitation 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_nPrecipType: 0x4D0 02:02:37-> DT_BaseTempEntity 02:02:37-> DT_HandleTest 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_Handle: 0x4A8 02:02:37-> m_bSendHandle: 0x4AC 02:02:37-> DT_TeamplayRoundBasedRulesProxy 02:02:37-> baseclass: 0x0 DT_GameRulesProxy 02:02:37-> teamplayroundbased_gamerules_data: 0x0 DT_TeamplayRoundBasedRules 02:02:37-> m_iRoundState: 0x28 02:02:37-> m_bInWaitingForPlayers: 0x38 02:02:37-> m_iWinningTeam: 0x30 02:02:37-> m_bInOvertime: 0x2C 02:02:37-> m_bInSetup: 0x2D 02:02:37-> m_bSwitchedTeamsThisRound: 0x2E 02:02:37-> m_bAwaitingReadyRestart: 0x39 02:02:37-> m_flRestartRoundTime: 0x3C 02:02:37-> m_flMapResetTime: 0x40 02:02:37-> m_flNextRespawnWave: 0x44 m_flNextRespawnWave 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> 012: 0x30 02:02:37-> 013: 0x34 02:02:37-> 014: 0x38 02:02:37-> 015: 0x3C 02:02:37-> 016: 0x40 02:02:37-> 017: 0x44 02:02:37-> 018: 0x48 02:02:37-> 019: 0x4C 02:02:37-> 020: 0x50 02:02:37-> 021: 0x54 02:02:37-> 022: 0x58 02:02:37-> 023: 0x5C 02:02:37-> 024: 0x60 02:02:37-> 025: 0x64 02:02:37-> 026: 0x68 02:02:37-> 027: 0x6C 02:02:37-> 028: 0x70 02:02:37-> 029: 0x74 02:02:37-> 030: 0x78 02:02:37-> 031: 0x7C 02:02:37-> m_TeamRespawnWaveTimes: 0xE8 m_TeamRespawnWaveTimes 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> 012: 0x30 02:02:37-> 013: 0x34 02:02:37-> 014: 0x38 02:02:37-> 015: 0x3C 02:02:37-> 016: 0x40 02:02:37-> 017: 0x44 02:02:37-> 018: 0x48 02:02:37-> 019: 0x4C 02:02:37-> 020: 0x50 02:02:37-> 021: 0x54 02:02:37-> 022: 0x58 02:02:37-> 023: 0x5C 02:02:37-> 024: 0x60 02:02:37-> 025: 0x64 02:02:37-> 026: 0x68 02:02:37-> 027: 0x6C 02:02:37-> 028: 0x70 02:02:37-> 029: 0x74 02:02:37-> 030: 0x78 02:02:37-> 031: 0x7C 02:02:37-> m_bTeamReady: 0xC4 m_bTeamReady 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> 008: 0x8 02:02:37-> 009: 0x9 02:02:37-> 010: 0xA 02:02:37-> 011: 0xB 02:02:37-> 012: 0xC 02:02:37-> 013: 0xD 02:02:37-> 014: 0xE 02:02:37-> 015: 0xF 02:02:37-> 016: 0x10 02:02:37-> 017: 0x11 02:02:37-> 018: 0x12 02:02:37-> 019: 0x13 02:02:37-> 020: 0x14 02:02:37-> 021: 0x15 02:02:37-> 022: 0x16 02:02:37-> 023: 0x17 02:02:37-> 024: 0x18 02:02:37-> 025: 0x19 02:02:37-> 026: 0x1A 02:02:37-> 027: 0x1B 02:02:37-> 028: 0x1C 02:02:37-> 029: 0x1D 02:02:37-> 030: 0x1E 02:02:37-> 031: 0x1F 02:02:37-> m_bStopWatch: 0xE4 02:02:37-> m_bMultipleTrains: 0xE5 02:02:37-> DT_SpriteTrail 02:02:37-> baseclass: 0x0 DT_Sprite 02:02:37-> m_flLifeTime: 0xB3C 02:02:37-> m_flStartWidth: 0xB40 02:02:37-> m_flEndWidth: 0xB44 02:02:37-> m_flStartWidthVariance: 0xB48 02:02:37-> m_flTextureRes: 0xB4C 02:02:37-> m_flMinFadeLength: 0xB50 02:02:37-> m_vecSkyboxOrigin: 0xB54 02:02:37-> m_flSkyboxScale: 0xB60 02:02:37-> DT_SpriteOriented 02:02:37-> baseclass: 0x0 DT_Sprite 02:02:37-> DT_Sprite 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_hAttachedToEntity: 0x4B8 02:02:37-> m_nAttachment: 0x4BC 02:02:37-> m_flScaleTime: 0x4D8 02:02:37-> m_flSpriteScale: 0x4D4 02:02:37-> m_flSpriteFramerate: 0x4C0 02:02:37-> m_flGlowProxySize: 0x4E0 02:02:37-> m_flHDRColorScale: 0x4E4 02:02:37-> m_flFrame: 0x4C4 02:02:37-> m_flBrightnessTime: 0x4D0 02:02:37-> m_nBrightness: 0x4CC 02:02:37-> m_bWorldSpaceScale: 0x4DC 02:02:37-> DT_Ragdoll_Attached 02:02:37-> baseclass: 0x0 DT_Ragdoll 02:02:37-> m_boneIndexAttached: 0xB10 02:02:37-> m_ragdollAttachedObjectIndex: 0xB0C 02:02:37-> m_attachmentPointBoneSpace: 0xAE8 02:02:37-> m_attachmentPointRagdollSpace: 0xB00 02:02:37-> DT_Ragdoll 02:02:37-> baseclass: 0x0 DT_BaseAnimating 02:02:37-> m_ragAngles[0]: 0x8F8 02:02:37-> m_ragAngles: 0x0 02:02:37-> m_ragPos[0]: 0x7D8 02:02:37-> m_ragPos: 0x0 02:02:37-> m_hUnragdoll: 0xAD4 02:02:37-> m_flBlendWeight: 0xAD8 02:02:37-> m_nOverlaySequence: 0xAE0 02:02:37-> DT_PredictedViewModel 02:02:37-> baseclass: 0x0 DT_BaseViewModel 02:02:37-> DT_PoseController 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_hProps: 0x4A8 m_hProps 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> m_chPoseIndex: 0x4B8 m_chPoseIndex 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> m_bPoseValueParity: 0x4BC 02:02:37-> m_fPoseValue: 0x4C0 02:02:37-> m_fInterpolationTime: 0x4C4 02:02:37-> m_bInterpolationWrap: 0x4C8 02:02:37-> m_fCycleFrequency: 0x4CC 02:02:37-> m_nFModType: 0x4D0 02:02:37-> m_fFModTimeOffset: 0x4D4 02:02:37-> m_fFModRate: 0x4D8 02:02:37-> m_fFModAmplitude: 0x4DC 02:02:37-> DT_GameRulesProxy 02:02:37-> DT_InfoLadderDismount 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> DT_FuncLadder 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_vecPlayerMountPositionTop: 0x4C8 02:02:37-> m_vecPlayerMountPositionBottom: 0x4D4 02:02:37-> m_vecLadderDir: 0x4A8 02:02:37-> m_bFakeLadder: 0x4E1 02:02:37-> DT_DetailController 02:02:37-> m_flFadeStartDist: 0x4A8 02:02:37-> m_flFadeEndDist: 0x4AC 02:02:37-> DT_World 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_flWaveHeight: 0x4A8 02:02:37-> m_WorldMins: 0x4AC 02:02:37-> m_WorldMaxs: 0x4B8 02:02:37-> m_bStartDark: 0x4C4 02:02:37-> m_flMaxOccludeeArea: 0x4C8 02:02:37-> m_flMinOccluderArea: 0x4CC 02:02:37-> m_flMaxPropScreenSpaceWidth: 0x4D4 02:02:37-> m_flMinPropScreenSpaceWidth: 0x4D0 02:02:37-> m_iszDetailSpriteMaterial: 0x4D9 02:02:37-> m_bColdWorld: 0x4D8 02:02:37-> DT_WaterLODControl 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_flCheapWaterStartDistance: 0x4A8 02:02:37-> m_flCheapWaterEndDistance: 0x4AC 02:02:37-> DT_WaterBullet 02:02:37-> baseclass: 0x0 DT_BaseAnimating 02:02:37-> DT_VoteController 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_iActiveIssueIndex: 0x4B0 02:02:37-> m_iOnlyTeamToVote: 0x4B4 02:02:37-> m_nVoteOptionCount: 0x4B8 m_nVoteOptionCount 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> m_nPotentialVotes: 0x4D0 02:02:37-> m_bIsYesNoVote: 0x4D6 02:02:37-> DT_VGuiScreen 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_flWidth: 0x4B0 02:02:37-> m_flHeight: 0x4B4 02:02:37-> m_fScreenFlags: 0x4DC 02:02:37-> m_nPanelName: 0x4B8 02:02:37-> m_nAttachmentIndex: 0x4D4 02:02:37-> m_nOverlayMaterial: 0x4D8 02:02:37-> m_hPlayerOwner: 0x538 02:02:37-> DT_PropJeep 02:02:37-> baseclass: 0x0 DT_PropVehicleDriveable 02:02:37-> m_bHeadlightIsOn: 0x924 02:02:37-> DT_PropVehicleChoreoGeneric 02:02:37-> baseclass: 0x0 DT_DynamicProp 02:02:37-> m_hPlayer: 0x7FC 02:02:37-> m_bEnterAnimOn: 0x804 02:02:37-> m_bExitAnimOn: 0x805 02:02:37-> m_vecEyeExitEndpoint: 0x808 02:02:37-> m_vehicleView.bClampEyeAngles: 0x894 02:02:37-> m_vehicleView.flPitchCurveZero: 0x898 02:02:37-> m_vehicleView.flPitchCurveLinear: 0x89C 02:02:37-> m_vehicleView.flRollCurveZero: 0x8A0 02:02:37-> m_vehicleView.flRollCurveLinear: 0x8A4 02:02:37-> m_vehicleView.flFOV: 0x8A8 02:02:37-> m_vehicleView.flYawMin: 0x8AC 02:02:37-> m_vehicleView.flYawMax: 0x8B0 02:02:37-> m_vehicleView.flPitchMin: 0x8B4 02:02:37-> m_vehicleView.flPitchMax: 0x8B8 02:02:37-> DT_ProxyToggle 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> blah: 0x0 DT_ProxyToggle_ProxiedData 02:02:37-> m_WithProxy: 0x4A8 02:02:37-> DT_Tesla 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_SoundName: 0x4D0 02:02:37-> m_iszSpriteName: 0x510 02:02:37-> DT_TeamTrainWatcher 02:02:37-> baseclass: 0x0 DT_BaseEntity 02:02:37-> m_flTotalProgress: 0x4A8 02:02:37-> m_iTrainSpeedLevel: 0x4B0 02:02:37-> m_flRecedeTime: 0x4B8 02:02:37-> m_nNumCappers: 0x4C0 02:02:37-> DT_BaseTeamObjectiveResource 02:02:37-> m_iTimerToShowInHUD: 0x4A8 02:02:37-> m_iStopWatchTimer: 0x4AC 02:02:37-> m_iNumControlPoints: 0x4B0 02:02:37-> m_bPlayingMiniRounds: 0x4B8 02:02:37-> m_bControlPointsReset: 0x4B9 02:02:37-> m_iUpdateCapHudParity: 0x4BC 02:02:37-> m_vCPPositions[0]: 0x4C4 02:02:37-> m_vCPPositions: 0x0 02:02:37-> m_bCPIsVisible: 0x524 m_bCPIsVisible 02:02:37-> 000: 0x0 02:02:37-> 001: 0x1 02:02:37-> 002: 0x2 02:02:37-> 003: 0x3 02:02:37-> 004: 0x4 02:02:37-> 005: 0x5 02:02:37-> 006: 0x6 02:02:37-> 007: 0x7 02:02:37-> m_flLazyCapPerc: 0x52C m_flLazyCapPerc 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> m_iTeamIcons: 0x56C m_iTeamIcons 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:37-> 009: 0x24 02:02:37-> 010: 0x28 02:02:37-> 011: 0x2C 02:02:37-> 012: 0x30 02:02:37-> 013: 0x34 02:02:37-> 014: 0x38 02:02:37-> 015: 0x3C 02:02:37-> 016: 0x40 02:02:37-> 017: 0x44 02:02:37-> 018: 0x48 02:02:37-> 019: 0x4C 02:02:37-> 020: 0x50 02:02:37-> 021: 0x54 02:02:37-> 022: 0x58 02:02:37-> 023: 0x5C 02:02:37-> 024: 0x60 02:02:37-> 025: 0x64 02:02:37-> 026: 0x68 02:02:37-> 027: 0x6C 02:02:37-> 028: 0x70 02:02:37-> 029: 0x74 02:02:37-> 030: 0x78 02:02:37-> 031: 0x7C 02:02:37-> 032: 0x80 02:02:37-> 033: 0x84 02:02:37-> 034: 0x88 02:02:37-> 035: 0x8C 02:02:37-> 036: 0x90 02:02:37-> 037: 0x94 02:02:37-> 038: 0x98 02:02:37-> 039: 0x9C 02:02:37-> 040: 0xA0 02:02:37-> 041: 0xA4 02:02:37-> 042: 0xA8 02:02:37-> 043: 0xAC 02:02:37-> 044: 0xB0 02:02:37-> 045: 0xB4 02:02:37-> 046: 0xB8 02:02:37-> 047: 0xBC 02:02:37-> 048: 0xC0 02:02:37-> 049: 0xC4 02:02:37-> 050: 0xC8 02:02:37-> 051: 0xCC 02:02:37-> 052: 0xD0 02:02:37-> 053: 0xD4 02:02:37-> 054: 0xD8 02:02:37-> 055: 0xDC 02:02:37-> 056: 0xE0 02:02:37-> 057: 0xE4 02:02:37-> 058: 0xE8 02:02:37-> 059: 0xEC 02:02:37-> 060: 0xF0 02:02:37-> 061: 0xF4 02:02:37-> 062: 0xF8 02:02:37-> 063: 0xFC 02:02:37-> m_iTeamOverlays: 0x66C m_iTeamOverlays 02:02:37-> 000: 0x0 02:02:37-> 001: 0x4 02:02:37-> 002: 0x8 02:02:37-> 003: 0xC 02:02:37-> 004: 0x10 02:02:37-> 005: 0x14 02:02:37-> 006: 0x18 02:02:37-> 007: 0x1C 02:02:37-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> m_iTeamReqCappers: 0x76C m_iTeamReqCappers 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> m_flTeamCapTime: 0x86C m_flTeamCapTime 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> m_iPreviousPoints: 0x96C m_iPreviousPoints 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> 066: 0x108 02:02:38-> 067: 0x10C 02:02:38-> 068: 0x110 02:02:38-> 069: 0x114 02:02:38-> 070: 0x118 02:02:38-> 071: 0x11C 02:02:38-> 072: 0x120 02:02:38-> 073: 0x124 02:02:38-> 074: 0x128 02:02:38-> 075: 0x12C 02:02:38-> 076: 0x130 02:02:38-> 077: 0x134 02:02:38-> 078: 0x138 02:02:38-> 079: 0x13C 02:02:38-> 080: 0x140 02:02:38-> 081: 0x144 02:02:38-> 082: 0x148 02:02:38-> 083: 0x14C 02:02:38-> 084: 0x150 02:02:38-> 085: 0x154 02:02:38-> 086: 0x158 02:02:38-> 087: 0x15C 02:02:38-> 088: 0x160 02:02:38-> 089: 0x164 02:02:38-> 090: 0x168 02:02:38-> 091: 0x16C 02:02:38-> 092: 0x170 02:02:38-> 093: 0x174 02:02:38-> 094: 0x178 02:02:38-> 095: 0x17C 02:02:38-> 096: 0x180 02:02:38-> 097: 0x184 02:02:38-> 098: 0x188 02:02:38-> 099: 0x18C 02:02:38-> 100: 0x190 02:02:38-> 101: 0x194 02:02:38-> 102: 0x198 02:02:38-> 103: 0x19C 02:02:38-> 104: 0x1A0 02:02:38-> 105: 0x1A4 02:02:38-> 106: 0x1A8 02:02:38-> 107: 0x1AC 02:02:38-> 108: 0x1B0 02:02:38-> 109: 0x1B4 02:02:38-> 110: 0x1B8 02:02:38-> 111: 0x1BC 02:02:38-> 112: 0x1C0 02:02:38-> 113: 0x1C4 02:02:38-> 114: 0x1C8 02:02:38-> 115: 0x1CC 02:02:38-> 116: 0x1D0 02:02:38-> 117: 0x1D4 02:02:38-> 118: 0x1D8 02:02:38-> 119: 0x1DC 02:02:38-> 120: 0x1E0 02:02:38-> 121: 0x1E4 02:02:38-> 122: 0x1E8 02:02:38-> 123: 0x1EC 02:02:38-> 124: 0x1F0 02:02:38-> 125: 0x1F4 02:02:38-> 126: 0x1F8 02:02:38-> 127: 0x1FC 02:02:38-> 128: 0x200 02:02:38-> 129: 0x204 02:02:38-> 130: 0x208 02:02:38-> 131: 0x20C 02:02:38-> 132: 0x210 02:02:38-> 133: 0x214 02:02:38-> 134: 0x218 02:02:38-> 135: 0x21C 02:02:38-> 136: 0x220 02:02:38-> 137: 0x224 02:02:38-> 138: 0x228 02:02:38-> 139: 0x22C 02:02:38-> 140: 0x230 02:02:38-> 141: 0x234 02:02:38-> 142: 0x238 02:02:38-> 143: 0x23C 02:02:38-> 144: 0x240 02:02:38-> 145: 0x244 02:02:38-> 146: 0x248 02:02:38-> 147: 0x24C 02:02:38-> 148: 0x250 02:02:38-> 149: 0x254 02:02:38-> 150: 0x258 02:02:38-> 151: 0x25C 02:02:38-> 152: 0x260 02:02:38-> 153: 0x264 02:02:38-> 154: 0x268 02:02:38-> 155: 0x26C 02:02:38-> 156: 0x270 02:02:38-> 157: 0x274 02:02:38-> 158: 0x278 02:02:38-> 159: 0x27C 02:02:38-> 160: 0x280 02:02:38-> 161: 0x284 02:02:38-> 162: 0x288 02:02:38-> 163: 0x28C 02:02:38-> 164: 0x290 02:02:38-> 165: 0x294 02:02:38-> 166: 0x298 02:02:38-> 167: 0x29C 02:02:38-> 168: 0x2A0 02:02:38-> 169: 0x2A4 02:02:38-> 170: 0x2A8 02:02:38-> 171: 0x2AC 02:02:38-> 172: 0x2B0 02:02:38-> 173: 0x2B4 02:02:38-> 174: 0x2B8 02:02:38-> 175: 0x2BC 02:02:38-> 176: 0x2C0 02:02:38-> 177: 0x2C4 02:02:38-> 178: 0x2C8 02:02:38-> 179: 0x2CC 02:02:38-> 180: 0x2D0 02:02:38-> 181: 0x2D4 02:02:38-> 182: 0x2D8 02:02:38-> 183: 0x2DC 02:02:38-> 184: 0x2E0 02:02:38-> 185: 0x2E4 02:02:38-> 186: 0x2E8 02:02:38-> 187: 0x2EC 02:02:38-> 188: 0x2F0 02:02:38-> 189: 0x2F4 02:02:38-> 190: 0x2F8 02:02:38-> 191: 0x2FC 02:02:38-> m_bTeamCanCap: 0xC6C m_bTeamCanCap 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> 032: 0x20 02:02:38-> 033: 0x21 02:02:38-> 034: 0x22 02:02:38-> 035: 0x23 02:02:38-> 036: 0x24 02:02:38-> 037: 0x25 02:02:38-> 038: 0x26 02:02:38-> 039: 0x27 02:02:38-> 040: 0x28 02:02:38-> 041: 0x29 02:02:38-> 042: 0x2A 02:02:38-> 043: 0x2B 02:02:38-> 044: 0x2C 02:02:38-> 045: 0x2D 02:02:38-> 046: 0x2E 02:02:38-> 047: 0x2F 02:02:38-> 048: 0x30 02:02:38-> 049: 0x31 02:02:38-> 050: 0x32 02:02:38-> 051: 0x33 02:02:38-> 052: 0x34 02:02:38-> 053: 0x35 02:02:38-> 054: 0x36 02:02:38-> 055: 0x37 02:02:38-> 056: 0x38 02:02:38-> 057: 0x39 02:02:38-> 058: 0x3A 02:02:38-> 059: 0x3B 02:02:38-> 060: 0x3C 02:02:38-> 061: 0x3D 02:02:38-> 062: 0x3E 02:02:38-> 063: 0x3F 02:02:38-> m_iTeamBaseIcons: 0xCAC m_iTeamBaseIcons 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> m_iBaseControlPoints: 0xD2C m_iBaseControlPoints 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> m_bInMiniRound: 0xDAC m_bInMiniRound 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> m_iWarnOnCap: 0xDB4 m_iWarnOnCap 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_iszWarnSound[0]: 0xDD4 02:02:38-> m_iszWarnSound: 0x0 02:02:38-> m_flPathDistance: 0x15CC m_flPathDistance 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_iCPGroup: 0x15EC m_iCPGroup 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_bCPLocked: 0x160C m_bCPLocked 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> m_nNumNodeHillData: 0x1884 m_nNumNodeHillData 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> m_flNodeHillData: 0x1894 m_flNodeHillData 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> m_bTrackAlarm: 0x1948 m_bTrackAlarm 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> m_flUnlockTimes: 0x1614 m_flUnlockTimes 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_bHillIsDownhill: 0x194C m_bHillIsDownhill 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> m_flCPTimerTimes: 0x1654 m_flCPTimerTimes 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_iNumTeamMembers: 0x1694 m_iNumTeamMembers 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> m_iCappingTeam: 0x1794 m_iCappingTeam 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_iTeamInZone: 0x17B4 m_iTeamInZone 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_bBlocked: 0x17D4 m_bBlocked 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> m_iOwner: 0x17DC m_iOwner 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> m_pszCapLayoutInHUD: 0x1864 02:02:38-> DT_Team 02:02:38-> m_iTeamNum: 0x4F0 02:02:38-> m_iScore: 0x4DC 02:02:38-> m_iRoundsWon: 0x4E0 02:02:38-> m_szTeamname: 0x4BC 02:02:38-> player_array_element: 0x0 02:02:38-> "player_array": 0x0 02:02:38-> DT_Sun 02:02:38-> m_clrRender: 0x58 02:02:38-> m_clrOverlay: 0x5F8 02:02:38-> m_vDirection: 0x604 02:02:38-> m_bOn: 0x610 02:02:38-> m_nSize: 0x5FC 02:02:38-> m_nOverlaySize: 0x600 02:02:38-> m_nMaterial: 0x614 02:02:38-> m_nOverlayMaterial: 0x618 02:02:38-> HDRColorScale: 0x0 02:02:38-> DT_ParticlePerformanceMonitor 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_bMeasurePerf: 0x4A9 02:02:38-> m_bDisplayPerf: 0x4A8 02:02:38-> DT_SpotlightEnd 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flLightScale: 0x4A8 02:02:38-> m_Radius: 0x4AC 02:02:38-> DT_SlideshowDisplay 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_bEnabled: 0x4A8 02:02:38-> m_szDisplayText: 0x4A9 02:02:38-> m_szSlideshowDirectory: 0x529 02:02:38-> m_chCurrentSlideLists: 0x5C0 m_chCurrentSlideLists 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> m_fMinSlideTime: 0x5D8 02:02:38-> m_fMaxSlideTime: 0x5DC 02:02:38-> m_iCycleType: 0x5E4 02:02:38-> m_bNoListRepeats: 0x5E8 02:02:38-> DT_ShadowControl 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_shadowDirection: 0x4A8 02:02:38-> m_shadowColor: 0x4B4 02:02:38-> m_flShadowMaxDist: 0x4B8 02:02:38-> m_bDisableShadows: 0x4BC 02:02:38-> DT_SceneEntity 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_nSceneStringIndex: 0x4B8 02:02:38-> m_bIsPlayingBack: 0x4AC 02:02:38-> m_bPaused: 0x4AD 02:02:38-> m_bMultiplayer: 0x4AE 02:02:38-> m_flForceClientTime: 0x4B4 02:02:38-> m_hActorList: 0x0 _ST_m_hActorList_16 02:02:38-> lengthproxy: 0x0 _LPT_m_hActorList_16 02:02:38-> lengthprop16: 0x0 02:02:38-> 000: 0x0 02:02:38-> 001: 0x0 02:02:38-> 002: 0x0 02:02:38-> 003: 0x0 02:02:38-> 004: 0x0 02:02:38-> 005: 0x0 02:02:38-> 006: 0x0 02:02:38-> 007: 0x0 02:02:38-> 008: 0x0 02:02:38-> 009: 0x0 02:02:38-> 010: 0x0 02:02:38-> 011: 0x0 02:02:38-> 012: 0x0 02:02:38-> 013: 0x0 02:02:38-> 014: 0x0 02:02:38-> 015: 0x0 02:02:38-> DT_RopeKeyframe 02:02:38-> m_iRopeMaterialModelIndex: 0x4E4 02:02:38-> m_hStartPoint: 0x774 02:02:38-> m_hEndPoint: 0x778 02:02:38-> m_iStartAttachment: 0x77C 02:02:38-> m_iEndAttachment: 0x77E 02:02:38-> m_fLockedPoints: 0x790 02:02:38-> m_Slack: 0x788 02:02:38-> m_RopeLength: 0x784 02:02:38-> m_RopeFlags: 0x4E0 02:02:38-> m_TextureScale: 0x78C 02:02:38-> m_nSegments: 0x770 02:02:38-> m_bConstrainBetweenEndpoints: 0x818 02:02:38-> m_Subdiv: 0x780 02:02:38-> m_Width: 0x794 02:02:38-> m_flScrollSpeed: 0x4DC 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> moveparent: 0x15C 02:02:38-> m_iParentAttachment: 0x146 02:02:38-> DT_RagdollManager 02:02:38-> m_iCurrentMaxRagdollCount: 0x4A8 02:02:38-> DT_PhysicsPropMultiplayer 02:02:38-> baseclass: 0x0 DT_PhysicsProp 02:02:38-> m_iPhysicsMode: 0x7E4 02:02:38-> m_fMass: 0x7E8 02:02:38-> m_collisionMins: 0x7EC 02:02:38-> m_collisionMaxs: 0x7F8 02:02:38-> DT_PhysBoxMultiplayer 02:02:38-> baseclass: 0x0 DT_PhysBox 02:02:38-> m_iPhysicsMode: 0x4B4 02:02:38-> m_fMass: 0x4B8 02:02:38-> DT_BasePropDoor 02:02:38-> baseclass: 0x0 DT_DynamicProp 02:02:38-> DT_DynamicProp 02:02:38-> baseclass: 0x0 DT_BreakableProp 02:02:38-> m_bUseHitboxesForRenderBox: 0x7D8 02:02:38-> DT_PointCommentaryNode 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> m_bActive: 0x7D8 02:02:38-> m_flStartTime: 0x7DC 02:02:38-> m_iszCommentaryFile: 0x7E0 02:02:38-> m_iszCommentaryFileNoHDR: 0x8E4 02:02:38-> m_iszSpeakers: 0x9E8 02:02:38-> m_iNodeNumber: 0xAE8 02:02:38-> m_iNodeNumberMax: 0xAEC 02:02:38-> m_hViewPosition: 0xAF4 02:02:38-> DT_PointCamera 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_FOV: 0x4A8 02:02:38-> m_Resolution: 0x4AC 02:02:38-> m_bFogEnable: 0x4B0 02:02:38-> m_FogColor: 0x4B1 02:02:38-> m_flFogStart: 0x4B8 02:02:38-> m_flFogEnd: 0x4BC 02:02:38-> m_flFogMaxDensity: 0x4C0 02:02:38-> m_bActive: 0x4C4 02:02:38-> m_bUseScreenAspectRatio: 0x4C5 02:02:38-> DT_PlayerResource 02:02:38-> m_iPing: 0x5B4 m_iPing 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> m_iScore: 0x6BC m_iScore 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> m_iDeaths: 0x7C4 m_iDeaths 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> m_bConnected: 0x8CC m_bConnected 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> 032: 0x20 02:02:38-> 033: 0x21 02:02:38-> 034: 0x22 02:02:38-> 035: 0x23 02:02:38-> 036: 0x24 02:02:38-> 037: 0x25 02:02:38-> 038: 0x26 02:02:38-> 039: 0x27 02:02:38-> 040: 0x28 02:02:38-> 041: 0x29 02:02:38-> 042: 0x2A 02:02:38-> 043: 0x2B 02:02:38-> 044: 0x2C 02:02:38-> 045: 0x2D 02:02:38-> 046: 0x2E 02:02:38-> 047: 0x2F 02:02:38-> 048: 0x30 02:02:38-> 049: 0x31 02:02:38-> 050: 0x32 02:02:38-> 051: 0x33 02:02:38-> 052: 0x34 02:02:38-> 053: 0x35 02:02:38-> 054: 0x36 02:02:38-> 055: 0x37 02:02:38-> 056: 0x38 02:02:38-> 057: 0x39 02:02:38-> 058: 0x3A 02:02:38-> 059: 0x3B 02:02:38-> 060: 0x3C 02:02:38-> 061: 0x3D 02:02:38-> 062: 0x3E 02:02:38-> 063: 0x3F 02:02:38-> 064: 0x40 02:02:38-> 065: 0x41 02:02:38-> m_iTeam: 0x910 m_iTeam 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> m_bAlive: 0xA18 m_bAlive 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> 032: 0x20 02:02:38-> 033: 0x21 02:02:38-> 034: 0x22 02:02:38-> 035: 0x23 02:02:38-> 036: 0x24 02:02:38-> 037: 0x25 02:02:38-> 038: 0x26 02:02:38-> 039: 0x27 02:02:38-> 040: 0x28 02:02:38-> 041: 0x29 02:02:38-> 042: 0x2A 02:02:38-> 043: 0x2B 02:02:38-> 044: 0x2C 02:02:38-> 045: 0x2D 02:02:38-> 046: 0x2E 02:02:38-> 047: 0x2F 02:02:38-> 048: 0x30 02:02:38-> 049: 0x31 02:02:38-> 050: 0x32 02:02:38-> 051: 0x33 02:02:38-> 052: 0x34 02:02:38-> 053: 0x35 02:02:38-> 054: 0x36 02:02:38-> 055: 0x37 02:02:38-> 056: 0x38 02:02:38-> 057: 0x39 02:02:38-> 058: 0x3A 02:02:38-> 059: 0x3B 02:02:38-> 060: 0x3C 02:02:38-> 061: 0x3D 02:02:38-> 062: 0x3E 02:02:38-> 063: 0x3F 02:02:38-> 064: 0x40 02:02:38-> 065: 0x41 02:02:38-> m_iHealth: 0xA5C m_iHealth 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> DT_Plasma 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flStartScale: 0x4A8 02:02:38-> m_flScale: 0x4AC 02:02:38-> m_flScaleTime: 0x4B0 02:02:38-> m_nFlags: 0x4B4 02:02:38-> m_nPlasmaModelIndex: 0x4B8 02:02:38-> m_nPlasmaModelIndex2: 0x4BC 02:02:38-> m_nGlowModelIndex: 0x4C0 02:02:38-> DT_PhysMagnet 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> DT_PhysicsProp 02:02:38-> baseclass: 0x0 DT_BreakableProp 02:02:38-> m_bAwake: 0x7D8 02:02:38-> DT_PhysBox 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_mass: 0x4A8 02:02:38-> DT_ParticleSystem 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> m_hOwnerEntity: 0x46C 02:02:38-> moveparent: 0x15C 02:02:38-> m_iParentAttachment: 0x146 02:02:38-> m_angRotation: 0x2D8 02:02:38-> m_iEffectIndex: 0x4A8 02:02:38-> m_bActive: 0x4AC 02:02:38-> m_flStartTime: 0x4B0 02:02:38-> m_hControlPointEnts: 0x4B4 m_hControlPointEnts 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> m_iControlPointParents: 0x5B0 m_iControlPointParents 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> 032: 0x20 02:02:38-> 033: 0x21 02:02:38-> 034: 0x22 02:02:38-> 035: 0x23 02:02:38-> 036: 0x24 02:02:38-> 037: 0x25 02:02:38-> 038: 0x26 02:02:38-> 039: 0x27 02:02:38-> 040: 0x28 02:02:38-> 041: 0x29 02:02:38-> 042: 0x2A 02:02:38-> 043: 0x2B 02:02:38-> 044: 0x2C 02:02:38-> 045: 0x2D 02:02:38-> 046: 0x2E 02:02:38-> 047: 0x2F 02:02:38-> 048: 0x30 02:02:38-> 049: 0x31 02:02:38-> 050: 0x32 02:02:38-> 051: 0x33 02:02:38-> 052: 0x34 02:02:38-> 053: 0x35 02:02:38-> 054: 0x36 02:02:38-> 055: 0x37 02:02:38-> 056: 0x38 02:02:38-> 057: 0x39 02:02:38-> 058: 0x3A 02:02:38-> 059: 0x3B 02:02:38-> 060: 0x3C 02:02:38-> 061: 0x3D 02:02:38-> 062: 0x3E 02:02:38-> m_bWeatherEffect: 0x5EF 02:02:38-> DT_MaterialModifyControl 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_szMaterialName: 0x4A8 02:02:38-> m_szMaterialVar: 0x5A7 02:02:38-> m_szMaterialVarValue: 0x6A6 02:02:38-> m_iFrameStart: 0x7B0 02:02:38-> m_iFrameEnd: 0x7B4 02:02:38-> m_bWrap: 0x7B8 02:02:38-> m_flFramerate: 0x7BC 02:02:38-> m_bNewAnimCommandsSemaphore: 0x7C0 02:02:38-> m_flFloatLerpStartValue: 0x7C4 02:02:38-> m_flFloatLerpEndValue: 0x7C8 02:02:38-> m_flFloatLerpTransitionTime: 0x7CC 02:02:38-> m_bFloatLerpWrap: 0x7D0 02:02:38-> m_nModifyMode: 0x7D8 02:02:38-> DT_LightGlow 02:02:38-> m_clrRender: 0x58 02:02:38-> m_nHorizontalSize: 0x4A8 02:02:38-> m_nVerticalSize: 0x4AC 02:02:38-> m_nMinDist: 0x4B0 02:02:38-> m_nMaxDist: 0x4B4 02:02:38-> m_nOuterMaxDist: 0x4B8 02:02:38-> m_spawnflags: 0x4BC 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> m_angRotation: 0x2D8 02:02:38-> moveparent: 0x15C 02:02:38-> m_flGlowProxySize: 0x58C 02:02:38-> HDRColorScale: 0x0 02:02:38-> DT_InfoOverlayAccessor 02:02:38-> m_iTextureFrameIndex: 0x460 02:02:38-> m_iOverlayID: 0x4A8 02:02:38-> DT_FuncTrackTrain 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> DT_FuncSmokeVolume 02:02:38-> baseclass: 0x0 DT_BaseParticleEntity 02:02:38-> m_Color1: 0x594 02:02:38-> m_Color2: 0x598 02:02:38-> m_MaterialName: 0x59C 02:02:38-> m_ParticleDrawWidth: 0x69C 02:02:38-> m_ParticleSpacingDistance: 0x6A0 02:02:38-> m_DensityRampSpeed: 0x6A4 02:02:38-> m_RotationSpeed: 0x6A8 02:02:38-> m_MovementSpeed: 0x6AC 02:02:38-> m_Density: 0x6B0 02:02:38-> m_spawnflags: 0x6B4 02:02:38-> m_Collision: 0x168 DT_CollisionProperty 02:02:38-> m_vecMins: 0x8 02:02:38-> m_vecMaxs: 0x14 02:02:38-> m_nSolidType: 0x29 02:02:38-> m_usSolidFlags: 0x24 02:02:38-> m_nSurroundType: 0x28 02:02:38-> m_triggerBloat: 0x2A 02:02:38-> m_vecSpecifiedSurroundingMins: 0x2C 02:02:38-> m_vecSpecifiedSurroundingMaxs: 0x38 02:02:38-> DT_FuncRotating 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> m_angRotation[0]: 0x2D8 02:02:38-> m_angRotation[1]: 0x2DC 02:02:38-> m_angRotation[2]: 0x2E0 02:02:38-> m_flSimulationTime: 0x68 02:02:38-> DT_FuncReflectiveGlass 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> DT_FuncOccluder 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_bActive: 0x4AC 02:02:38-> m_nOccluderIndex: 0x4A8 02:02:38-> DT_FuncMonitor 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> DT_Func_LOD 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_fDisappearDist: 0x4A8 02:02:38-> DT_TEDust 02:02:38-> baseclass: 0x0 DT_TEParticleSystem 02:02:38-> m_flSize: 0x1C 02:02:38-> m_flSpeed: 0x20 02:02:38-> m_vecDirection: 0x24 02:02:38-> DT_Func_Dust 02:02:38-> m_Color: 0x4A8 02:02:38-> m_SpawnRate: 0x4AC 02:02:38-> m_flSizeMin: 0x4B0 02:02:38-> m_flSizeMax: 0x4B4 02:02:38-> m_LifetimeMin: 0x4BC 02:02:38-> m_LifetimeMax: 0x4C0 02:02:38-> m_DustFlags: 0x4CC 02:02:38-> m_SpeedMax: 0x4B8 02:02:38-> m_DistMax: 0x4C4 02:02:38-> m_nModelIndex: 0x8C 02:02:38-> m_FallSpeed: 0x4C8 02:02:38-> m_Collision: 0x168 DT_CollisionProperty 02:02:38-> m_vecMins: 0x8 02:02:38-> m_vecMaxs: 0x14 02:02:38-> m_nSolidType: 0x29 02:02:38-> m_usSolidFlags: 0x24 02:02:38-> m_nSurroundType: 0x28 02:02:38-> m_triggerBloat: 0x2A 02:02:38-> m_vecSpecifiedSurroundingMins: 0x2C 02:02:38-> m_vecSpecifiedSurroundingMaxs: 0x38 02:02:38-> DT_FuncConveyor 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flConveyorSpeed: 0x4A8 02:02:38-> DT_BreakableSurface 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_nNumWide: 0x4AC 02:02:38-> m_nNumHigh: 0x4B0 02:02:38-> m_flPanelWidth: 0x4B4 02:02:38-> m_flPanelHeight: 0x4B8 02:02:38-> m_vNormal: 0x4BC 02:02:38-> m_vCorner: 0x4C8 02:02:38-> m_bIsBroken: 0x4D4 02:02:38-> m_nSurfaceType: 0x4D8 02:02:38-> m_RawPanelBitVec: 0x4FC m_RawPanelBitVec 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> 032: 0x20 02:02:38-> 033: 0x21 02:02:38-> 034: 0x22 02:02:38-> 035: 0x23 02:02:38-> 036: 0x24 02:02:38-> 037: 0x25 02:02:38-> 038: 0x26 02:02:38-> 039: 0x27 02:02:38-> 040: 0x28 02:02:38-> 041: 0x29 02:02:38-> 042: 0x2A 02:02:38-> 043: 0x2B 02:02:38-> 044: 0x2C 02:02:38-> 045: 0x2D 02:02:38-> 046: 0x2E 02:02:38-> 047: 0x2F 02:02:38-> 048: 0x30 02:02:38-> 049: 0x31 02:02:38-> 050: 0x32 02:02:38-> 051: 0x33 02:02:38-> 052: 0x34 02:02:38-> 053: 0x35 02:02:38-> 054: 0x36 02:02:38-> 055: 0x37 02:02:38-> 056: 0x38 02:02:38-> 057: 0x39 02:02:38-> 058: 0x3A 02:02:38-> 059: 0x3B 02:02:38-> 060: 0x3C 02:02:38-> 061: 0x3D 02:02:38-> 062: 0x3E 02:02:38-> 063: 0x3F 02:02:38-> 064: 0x40 02:02:38-> 065: 0x41 02:02:38-> 066: 0x42 02:02:38-> 067: 0x43 02:02:38-> 068: 0x44 02:02:38-> 069: 0x45 02:02:38-> 070: 0x46 02:02:38-> 071: 0x47 02:02:38-> 072: 0x48 02:02:38-> 073: 0x49 02:02:38-> 074: 0x4A 02:02:38-> 075: 0x4B 02:02:38-> 076: 0x4C 02:02:38-> 077: 0x4D 02:02:38-> 078: 0x4E 02:02:38-> 079: 0x4F 02:02:38-> 080: 0x50 02:02:38-> 081: 0x51 02:02:38-> 082: 0x52 02:02:38-> 083: 0x53 02:02:38-> 084: 0x54 02:02:38-> 085: 0x55 02:02:38-> 086: 0x56 02:02:38-> 087: 0x57 02:02:38-> 088: 0x58 02:02:38-> 089: 0x59 02:02:38-> 090: 0x5A 02:02:38-> 091: 0x5B 02:02:38-> 092: 0x5C 02:02:38-> 093: 0x5D 02:02:38-> 094: 0x5E 02:02:38-> 095: 0x5F 02:02:38-> 096: 0x60 02:02:38-> 097: 0x61 02:02:38-> 098: 0x62 02:02:38-> 099: 0x63 02:02:38-> 100: 0x64 02:02:38-> 101: 0x65 02:02:38-> 102: 0x66 02:02:38-> 103: 0x67 02:02:38-> 104: 0x68 02:02:38-> 105: 0x69 02:02:38-> 106: 0x6A 02:02:38-> 107: 0x6B 02:02:38-> 108: 0x6C 02:02:38-> 109: 0x6D 02:02:38-> 110: 0x6E 02:02:38-> 111: 0x6F 02:02:38-> 112: 0x70 02:02:38-> 113: 0x71 02:02:38-> 114: 0x72 02:02:38-> 115: 0x73 02:02:38-> 116: 0x74 02:02:38-> 117: 0x75 02:02:38-> 118: 0x76 02:02:38-> 119: 0x77 02:02:38-> 120: 0x78 02:02:38-> 121: 0x79 02:02:38-> 122: 0x7A 02:02:38-> 123: 0x7B 02:02:38-> 124: 0x7C 02:02:38-> 125: 0x7D 02:02:38-> 126: 0x7E 02:02:38-> 127: 0x7F 02:02:38-> 128: 0x80 02:02:38-> 129: 0x81 02:02:38-> 130: 0x82 02:02:38-> 131: 0x83 02:02:38-> 132: 0x84 02:02:38-> 133: 0x85 02:02:38-> 134: 0x86 02:02:38-> 135: 0x87 02:02:38-> 136: 0x88 02:02:38-> 137: 0x89 02:02:38-> 138: 0x8A 02:02:38-> 139: 0x8B 02:02:38-> 140: 0x8C 02:02:38-> 141: 0x8D 02:02:38-> 142: 0x8E 02:02:38-> 143: 0x8F 02:02:38-> 144: 0x90 02:02:38-> 145: 0x91 02:02:38-> 146: 0x92 02:02:38-> 147: 0x93 02:02:38-> 148: 0x94 02:02:38-> 149: 0x95 02:02:38-> 150: 0x96 02:02:38-> 151: 0x97 02:02:38-> 152: 0x98 02:02:38-> 153: 0x99 02:02:38-> 154: 0x9A 02:02:38-> 155: 0x9B 02:02:38-> 156: 0x9C 02:02:38-> 157: 0x9D 02:02:38-> 158: 0x9E 02:02:38-> 159: 0x9F 02:02:38-> 160: 0xA0 02:02:38-> 161: 0xA1 02:02:38-> 162: 0xA2 02:02:38-> 163: 0xA3 02:02:38-> 164: 0xA4 02:02:38-> 165: 0xA5 02:02:38-> 166: 0xA6 02:02:38-> 167: 0xA7 02:02:38-> 168: 0xA8 02:02:38-> 169: 0xA9 02:02:38-> 170: 0xAA 02:02:38-> 171: 0xAB 02:02:38-> 172: 0xAC 02:02:38-> 173: 0xAD 02:02:38-> 174: 0xAE 02:02:38-> 175: 0xAF 02:02:38-> 176: 0xB0 02:02:38-> 177: 0xB1 02:02:38-> 178: 0xB2 02:02:38-> 179: 0xB3 02:02:38-> 180: 0xB4 02:02:38-> 181: 0xB5 02:02:38-> 182: 0xB6 02:02:38-> 183: 0xB7 02:02:38-> 184: 0xB8 02:02:38-> 185: 0xB9 02:02:38-> 186: 0xBA 02:02:38-> 187: 0xBB 02:02:38-> 188: 0xBC 02:02:38-> 189: 0xBD 02:02:38-> 190: 0xBE 02:02:38-> 191: 0xBF 02:02:38-> 192: 0xC0 02:02:38-> 193: 0xC1 02:02:38-> 194: 0xC2 02:02:38-> 195: 0xC3 02:02:38-> 196: 0xC4 02:02:38-> 197: 0xC5 02:02:38-> 198: 0xC6 02:02:38-> 199: 0xC7 02:02:38-> 200: 0xC8 02:02:38-> 201: 0xC9 02:02:38-> 202: 0xCA 02:02:38-> 203: 0xCB 02:02:38-> 204: 0xCC 02:02:38-> 205: 0xCD 02:02:38-> 206: 0xCE 02:02:38-> 207: 0xCF 02:02:38-> 208: 0xD0 02:02:38-> 209: 0xD1 02:02:38-> 210: 0xD2 02:02:38-> 211: 0xD3 02:02:38-> 212: 0xD4 02:02:38-> 213: 0xD5 02:02:38-> 214: 0xD6 02:02:38-> 215: 0xD7 02:02:38-> 216: 0xD8 02:02:38-> 217: 0xD9 02:02:38-> 218: 0xDA 02:02:38-> 219: 0xDB 02:02:38-> 220: 0xDC 02:02:38-> 221: 0xDD 02:02:38-> 222: 0xDE 02:02:38-> 223: 0xDF 02:02:38-> 224: 0xE0 02:02:38-> 225: 0xE1 02:02:38-> 226: 0xE2 02:02:38-> 227: 0xE3 02:02:38-> 228: 0xE4 02:02:38-> 229: 0xE5 02:02:38-> 230: 0xE6 02:02:38-> 231: 0xE7 02:02:38-> 232: 0xE8 02:02:38-> 233: 0xE9 02:02:38-> 234: 0xEA 02:02:38-> 235: 0xEB 02:02:38-> 236: 0xEC 02:02:38-> 237: 0xED 02:02:38-> 238: 0xEE 02:02:38-> 239: 0xEF 02:02:38-> 240: 0xF0 02:02:38-> 241: 0xF1 02:02:38-> 242: 0xF2 02:02:38-> 243: 0xF3 02:02:38-> 244: 0xF4 02:02:38-> 245: 0xF5 02:02:38-> 246: 0xF6 02:02:38-> 247: 0xF7 02:02:38-> 248: 0xF8 02:02:38-> 249: 0xF9 02:02:38-> 250: 0xFA 02:02:38-> 251: 0xFB 02:02:38-> 252: 0xFC 02:02:38-> 253: 0xFD 02:02:38-> 254: 0xFE 02:02:38-> 255: 0xFF 02:02:38-> DT_FuncAreaPortalWindow 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flFadeStartDist: 0x4A8 02:02:38-> m_flFadeDist: 0x4AC 02:02:38-> m_flTranslucencyLimit: 0x4B0 02:02:38-> m_iBackgroundModelIndex: 0x4B4 02:02:38-> DT_CFish 02:02:38-> m_poolOrigin: 0x834 02:02:38-> m_x: 0x81C 02:02:38-> m_y: 0x820 02:02:38-> m_z: 0x824 02:02:38-> m_angle: 0x82C 02:02:38-> m_nModelIndex: 0x8C 02:02:38-> m_lifeState: 0x8F 02:02:38-> m_waterLevel: 0x840 02:02:38-> DT_EntityFlame 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_hEntAttached: 0x4AC 02:02:38-> DT_FireSmoke 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flStartScale: 0x4A8 02:02:38-> m_flScale: 0x4AC 02:02:38-> m_flScaleTime: 0x4B0 02:02:38-> m_nFlags: 0x4B4 02:02:38-> m_nFlameModelIndex: 0x4B8 02:02:38-> m_nFlameFromAboveModelIndex: 0x4BC 02:02:38-> DT_EnvTonemapController 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_bUseCustomAutoExposureMin: 0x4A8 02:02:38-> m_bUseCustomAutoExposureMax: 0x4A9 02:02:38-> m_bUseCustomBloomScale: 0x4AA 02:02:38-> m_flCustomAutoExposureMin: 0x4AC 02:02:38-> m_flCustomAutoExposureMax: 0x4B0 02:02:38-> m_flCustomBloomScale: 0x4B4 02:02:38-> m_flCustomBloomScaleMinimum: 0x4B8 02:02:38-> DT_EnvScreenEffect 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flDuration: 0x4A8 02:02:38-> m_nType: 0x4AC 02:02:38-> DT_EnvScreenOverlay 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_iszOverlayNames[0]: 0x4A8 02:02:38-> m_iszOverlayNames: 0x0 02:02:38-> m_flOverlayTimes[0]: 0xEA0 02:02:38-> m_flOverlayTimes: 0x0 02:02:38-> m_flStartTime: 0xEC8 02:02:38-> m_iDesiredOverlay: 0xECC 02:02:38-> m_bIsActive: 0xED0 02:02:38-> DT_EnvProjectedTexture 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_hTargetEntity: 0x4AC 02:02:38-> m_bState: 0x4B0 02:02:38-> m_flLightFOV: 0x4B4 02:02:38-> m_bEnableShadows: 0x4B8 02:02:38-> m_bLightOnlyTarget: 0x4B9 02:02:38-> m_bLightWorld: 0x4BA 02:02:38-> m_bCameraSpace: 0x4BB 02:02:38-> m_LinearFloatLightColor: 0x4BC 02:02:38-> m_flAmbient: 0x4C8 02:02:38-> m_SpotlightTextureName: 0x4D4 02:02:38-> m_nSpotlightTextureFrame: 0x5D8 02:02:38-> m_flNearZ: 0x4CC 02:02:38-> m_flFarZ: 0x4D0 02:02:38-> m_nShadowQuality: 0x5DC 02:02:38-> DT_EnvParticleScript 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> m_flSequenceScale: 0x8BC 02:02:38-> DT_FogController 02:02:38-> m_fog.enable: 0x4E8 02:02:38-> m_fog.blend: 0x4E9 02:02:38-> m_fog.dirPrimary: 0x4AC 02:02:38-> m_fog.colorPrimary: 0x4B8 02:02:38-> m_fog.colorSecondary: 0x4BC 02:02:38-> m_fog.start: 0x4C8 02:02:38-> m_fog.end: 0x4CC 02:02:38-> m_fog.farz: 0x4D0 02:02:38-> m_fog.maxdensity: 0x4D4 02:02:38-> m_fog.colorPrimaryLerpTo: 0x4C0 02:02:38-> m_fog.colorSecondaryLerpTo: 0x4C4 02:02:38-> m_fog.startLerpTo: 0x4D8 02:02:38-> m_fog.endLerpTo: 0x4DC 02:02:38-> m_fog.lerptime: 0x4E0 02:02:38-> m_fog.duration: 0x4E4 02:02:38-> DT_EntityParticleTrail 02:02:38-> baseclass: 0x0 DT_BaseParticleEntity 02:02:38-> m_iMaterialName: 0x590 02:02:38-> m_Info: 0x594 DT_EntityParticleTrailInfo 02:02:38-> m_flLifetime: 0x8 02:02:38-> m_flStartSize: 0xC 02:02:38-> m_flEndSize: 0x10 02:02:38-> m_hConstraintEntity: 0x5A8 02:02:38-> DT_EntityDissolve 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flStartTime: 0x4AC 02:02:38-> m_flFadeOutStart: 0x4B0 02:02:38-> m_flFadeOutLength: 0x4B4 02:02:38-> m_flFadeOutModelStart: 0x4B8 02:02:38-> m_flFadeOutModelLength: 0x4BC 02:02:38-> m_flFadeInStart: 0x4C0 02:02:38-> m_flFadeInLength: 0x4C4 02:02:38-> m_nDissolveType: 0x4C8 02:02:38-> m_vDissolverOrigin: 0x4DC 02:02:38-> m_nMagnitude: 0x4E8 02:02:38-> DT_DynamicLight 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_Flags: 0x4A8 02:02:38-> m_LightStyle: 0x4A9 02:02:38-> m_Radius: 0x4AC 02:02:38-> m_Exponent: 0x4B0 02:02:38-> m_InnerAngle: 0x4B4 02:02:38-> m_OuterAngle: 0x4B8 02:02:38-> m_SpotRadius: 0x4BC 02:02:38-> DT_ColorCorrectionVolume 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_Weight: 0x4A8 02:02:38-> m_lookupFilename: 0x4AC 02:02:38-> DT_ColorCorrection 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_vecOrigin: 0x4A8 02:02:38-> m_minFalloff: 0x4B4 02:02:38-> m_maxFalloff: 0x4B8 02:02:38-> m_flCurWeight: 0x4BC 02:02:38-> m_netLookupFilename: 0x4C0 02:02:38-> m_bEnabled: 0x5C4 02:02:38-> DT_BreakableProp 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> DT_BasePlayer 02:02:38-> baseclass: 0x0 DT_BaseCombatCharacter 02:02:38-> localdata: 0x0 DT_LocalPlayerExclusive 02:02:38-> m_Local: 0xD2C DT_Local 02:02:38-> m_chAreaBits: 0x4 m_chAreaBits 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> 024: 0x18 02:02:38-> 025: 0x19 02:02:38-> 026: 0x1A 02:02:38-> 027: 0x1B 02:02:38-> 028: 0x1C 02:02:38-> 029: 0x1D 02:02:38-> 030: 0x1E 02:02:38-> 031: 0x1F 02:02:38-> m_chAreaPortalBits: 0x24 m_chAreaPortalBits 02:02:38-> 000: 0x0 02:02:38-> 001: 0x1 02:02:38-> 002: 0x2 02:02:38-> 003: 0x3 02:02:38-> 004: 0x4 02:02:38-> 005: 0x5 02:02:38-> 006: 0x6 02:02:38-> 007: 0x7 02:02:38-> 008: 0x8 02:02:38-> 009: 0x9 02:02:38-> 010: 0xA 02:02:38-> 011: 0xB 02:02:38-> 012: 0xC 02:02:38-> 013: 0xD 02:02:38-> 014: 0xE 02:02:38-> 015: 0xF 02:02:38-> 016: 0x10 02:02:38-> 017: 0x11 02:02:38-> 018: 0x12 02:02:38-> 019: 0x13 02:02:38-> 020: 0x14 02:02:38-> 021: 0x15 02:02:38-> 022: 0x16 02:02:38-> 023: 0x17 02:02:38-> m_iHideHUD: 0x3C 02:02:38-> m_flFOVRate: 0x40 02:02:38-> m_bDucked: 0x44 02:02:38-> m_bDucking: 0x45 02:02:38-> m_bInDuckJump: 0x46 02:02:38-> m_flDucktime: 0x48 02:02:38-> m_flDuckJumpTime: 0x4C 02:02:38-> m_flJumpTime: 0x50 02:02:38-> m_flFallVelocity: 0x58 02:02:38-> m_vecPunchAngle: 0x6C 02:02:38-> m_vecPunchAngleVel: 0xA4 02:02:38-> m_bDrawViewmodel: 0xDC 02:02:38-> m_bWearingSuit: 0xDD 02:02:38-> m_bPoisoned: 0xDE 02:02:38-> m_flStepSize: 0xE0 02:02:38-> m_bAllowAutoMovement: 0xE4 02:02:38-> m_skybox3d.scale: 0xEC 02:02:38-> m_skybox3d.origin: 0xF0 02:02:38-> m_skybox3d.area: 0xFC 02:02:38-> m_skybox3d.fog.enable: 0x140 02:02:38-> m_skybox3d.fog.blend: 0x141 02:02:38-> m_skybox3d.fog.dirPrimary: 0x104 02:02:38-> m_skybox3d.fog.colorPrimary: 0x110 02:02:38-> m_skybox3d.fog.colorSecondary: 0x114 02:02:38-> m_skybox3d.fog.start: 0x120 02:02:38-> m_skybox3d.fog.end: 0x124 02:02:38-> m_skybox3d.fog.maxdensity: 0x12C 02:02:38-> m_PlayerFog.m_hCtrl: 0x148 02:02:38-> m_audio.localSound[0]: 0x16C 02:02:38-> m_audio.localSound[1]: 0x178 02:02:38-> m_audio.localSound[2]: 0x184 02:02:38-> m_audio.localSound[3]: 0x190 02:02:38-> m_audio.localSound[4]: 0x19C 02:02:38-> m_audio.localSound[5]: 0x1A8 02:02:38-> m_audio.localSound[6]: 0x1B4 02:02:38-> m_audio.localSound[7]: 0x1C0 02:02:38-> m_audio.soundscapeIndex: 0x1CC 02:02:38-> m_audio.localBits: 0x1D0 02:02:38-> m_audio.ent: 0x1D4 02:02:38-> m_vecViewOffset[0]: 0xE4 02:02:38-> m_vecViewOffset[1]: 0xE8 02:02:38-> m_vecViewOffset[2]: 0xEC 02:02:38-> m_flFriction: 0x1F8 02:02:38-> m_iAmmo: 0xB98 m_iAmmo 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> m_fOnTarget: 0xF4C 02:02:38-> m_nTickBase: 0x104C 02:02:38-> m_nNextThinkTick: 0x84 02:02:38-> m_hLastWeapon: 0x1060 02:02:38-> m_hGroundEntity: 0x1F0 02:02:38-> m_vecVelocity[0]: 0xF0 02:02:38-> m_vecVelocity[1]: 0xF4 02:02:38-> m_vecVelocity[2]: 0xF8 02:02:38-> m_vecBaseVelocity: 0x124 02:02:38-> m_hConstraintEntity: 0xF84 02:02:38-> m_vecConstraintCenter: 0xF88 02:02:38-> m_flConstraintRadius: 0xF94 02:02:38-> m_flConstraintWidth: 0xF98 02:02:38-> m_flConstraintSpeedFactor: 0xF9C 02:02:38-> m_flDeathTime: 0xFC4 02:02:38-> m_nWaterLevel: 0x148 02:02:38-> m_flLaggedMovementValue: 0x119C 02:02:38-> m_AttributeList: 0xF08 DT_AttributeList 02:02:38-> m_Attributes: 0x0 _ST_m_Attributes_15 02:02:38-> lengthproxy: 0x0 _LPT_m_Attributes_15 02:02:38-> lengthprop15: 0x0 02:02:38-> 000: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 001: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 002: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 003: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 004: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 005: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 006: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 007: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 008: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 009: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 010: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 011: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 012: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 013: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> 014: 0x0 DT_ScriptCreatedAttribute 02:02:38-> m_iAttributeDefinitionIndex: 0x4 02:02:38-> m_flValue: 0x8 02:02:38-> m_bSetBonus: 0xC 02:02:38-> pl: 0xF24 DT_PlayerState 02:02:38-> deadflag: 0x4 02:02:38-> m_iFOV: 0xF38 02:02:38-> m_iFOVStart: 0xF3C 02:02:38-> m_flFOVTime: 0xF40 02:02:38-> m_iDefaultFOV: 0xF44 02:02:38-> m_hZoomOwner: 0xF48 02:02:38-> m_hVehicle: 0xFD0 02:02:38-> m_hUseEntity: 0xFD8 02:02:38-> m_iHealth: 0x90 02:02:38-> m_lifeState: 0x8F 02:02:38-> m_iBonusProgress: 0xFE0 02:02:38-> m_iBonusChallenge: 0xFE4 02:02:38-> m_flMaxspeed: 0xFDC 02:02:38-> m_fFlags: 0x2E4 02:02:38-> m_iObserverMode: 0xFA0 02:02:38-> m_hObserverTarget: 0xFA4 02:02:38-> m_hViewModel[0]: 0x1078 02:02:38-> m_hViewModel: 0x0 02:02:38-> m_szLastPlaceName: 0x11BC 02:02:38-> m_hMyWearables: 0x0 _ST_m_hMyWearables_8 02:02:38-> lengthproxy: 0x0 _LPT_m_hMyWearables_8 02:02:38-> lengthprop8: 0x0 02:02:38-> 000: 0x0 02:02:38-> 001: 0x0 02:02:38-> 002: 0x0 02:02:38-> 003: 0x0 02:02:38-> 004: 0x0 02:02:38-> 005: 0x0 02:02:38-> 006: 0x0 02:02:38-> 007: 0x0 02:02:38-> DT_BaseFlex 02:02:38-> baseclass: 0x0 DT_BaseAnimatingOverlay 02:02:38-> m_flexWeight: 0x87C m_flexWeight 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> 048: 0xC0 02:02:38-> 049: 0xC4 02:02:38-> 050: 0xC8 02:02:38-> 051: 0xCC 02:02:38-> 052: 0xD0 02:02:38-> 053: 0xD4 02:02:38-> 054: 0xD8 02:02:38-> 055: 0xDC 02:02:38-> 056: 0xE0 02:02:38-> 057: 0xE4 02:02:38-> 058: 0xE8 02:02:38-> 059: 0xEC 02:02:38-> 060: 0xF0 02:02:38-> 061: 0xF4 02:02:38-> 062: 0xF8 02:02:38-> 063: 0xFC 02:02:38-> 064: 0x100 02:02:38-> 065: 0x104 02:02:38-> 066: 0x108 02:02:38-> 067: 0x10C 02:02:38-> 068: 0x110 02:02:38-> 069: 0x114 02:02:38-> 070: 0x118 02:02:38-> 071: 0x11C 02:02:38-> 072: 0x120 02:02:38-> 073: 0x124 02:02:38-> 074: 0x128 02:02:38-> 075: 0x12C 02:02:38-> 076: 0x130 02:02:38-> 077: 0x134 02:02:38-> 078: 0x138 02:02:38-> 079: 0x13C 02:02:38-> 080: 0x140 02:02:38-> 081: 0x144 02:02:38-> 082: 0x148 02:02:38-> 083: 0x14C 02:02:38-> 084: 0x150 02:02:38-> 085: 0x154 02:02:38-> 086: 0x158 02:02:38-> 087: 0x15C 02:02:38-> 088: 0x160 02:02:38-> 089: 0x164 02:02:38-> 090: 0x168 02:02:38-> 091: 0x16C 02:02:38-> 092: 0x170 02:02:38-> 093: 0x174 02:02:38-> 094: 0x178 02:02:38-> 095: 0x17C 02:02:38-> m_blinktoggle: 0xA28 02:02:38-> m_viewtarget: 0x844 02:02:38-> DT_BaseEntity 02:02:38-> AnimTimeMustBeFirst: 0x0 DT_AnimTimeMustBeFirst 02:02:38-> m_flAnimTime: 0x60 02:02:38-> m_flSimulationTime: 0x68 02:02:38-> m_ubInterpolationFrame: 0x74 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> m_angRotation: 0x2D8 02:02:38-> m_nModelIndex: 0x8C 02:02:38-> m_fEffects: 0x78 02:02:38-> m_nRenderMode: 0x7C 02:02:38-> m_nRenderFX: 0x54 02:02:38-> m_clrRender: 0x58 02:02:38-> m_iTeamNum: 0x98 02:02:38-> m_CollisionGroup: 0x2E8 02:02:38-> m_flElasticity: 0x1E4 02:02:38-> m_flShadowCastDistance: 0x1E8 02:02:38-> m_hOwnerEntity: 0x46C 02:02:38-> m_hEffectEntity: 0x470 02:02:38-> moveparent: 0x15C 02:02:38-> m_iParentAttachment: 0x146 02:02:38-> movetype: 0x0 02:02:38-> movecollide: 0x0 02:02:38-> m_Collision: 0x168 DT_CollisionProperty 02:02:38-> m_vecMins: 0x8 02:02:38-> m_vecMaxs: 0x14 02:02:38-> m_nSolidType: 0x29 02:02:38-> m_usSolidFlags: 0x24 02:02:38-> m_nSurroundType: 0x28 02:02:38-> m_triggerBloat: 0x2A 02:02:38-> m_vecSpecifiedSurroundingMins: 0x2C 02:02:38-> m_vecSpecifiedSurroundingMaxs: 0x38 02:02:38-> m_iTextureFrameIndex: 0x460 02:02:38-> predictable_id: 0x0 DT_PredictableId 02:02:38-> m_PredictableID: 0x9C 02:02:38-> m_bIsPlayerSimulated: 0x45C 02:02:38-> m_bSimulatedEveryTick: 0x45D 02:02:38-> m_bAnimatedEveryTick: 0x45E 02:02:38-> m_bAlternateSorting: 0x45F 02:02:38-> DT_BaseDoor 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_flWaveHeight: 0x4A8 02:02:38-> DT_BaseCombatCharacter 02:02:38-> baseclass: 0x0 DT_BaseFlex 02:02:38-> bcc_localdata: 0x0 DT_BCCLocalPlayerExclusive 02:02:38-> m_flNextAttack: 0xB90 02:02:38-> m_hActiveWeapon: 0xCD8 02:02:38-> m_hMyWeapons: 0xC18 m_hMyWeapons 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> 024: 0x60 02:02:38-> 025: 0x64 02:02:38-> 026: 0x68 02:02:38-> 027: 0x6C 02:02:38-> 028: 0x70 02:02:38-> 029: 0x74 02:02:38-> 030: 0x78 02:02:38-> 031: 0x7C 02:02:38-> 032: 0x80 02:02:38-> 033: 0x84 02:02:38-> 034: 0x88 02:02:38-> 035: 0x8C 02:02:38-> 036: 0x90 02:02:38-> 037: 0x94 02:02:38-> 038: 0x98 02:02:38-> 039: 0x9C 02:02:38-> 040: 0xA0 02:02:38-> 041: 0xA4 02:02:38-> 042: 0xA8 02:02:38-> 043: 0xAC 02:02:38-> 044: 0xB0 02:02:38-> 045: 0xB4 02:02:38-> 046: 0xB8 02:02:38-> 047: 0xBC 02:02:38-> DT_BaseAnimatingOverlay 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> overlay_vars: 0x0 DT_OverlayVars 02:02:38-> m_AnimOverlay: 0x0 _ST_m_AnimOverlay_15 02:02:38-> lengthproxy: 0x0 _LPT_m_AnimOverlay_15 02:02:38-> lengthprop15: 0x0 02:02:38-> 000: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 001: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 002: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 003: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 004: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 005: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 006: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 007: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 008: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 009: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 010: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 011: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 012: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 013: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> 014: 0x0 DT_Animationlayer 02:02:38-> m_nSequence: 0x0 02:02:38-> m_flCycle: 0x14 02:02:38-> m_flPrevCycle: 0x4 02:02:38-> m_flWeight: 0x8 02:02:38-> m_nOrder: 0xC 02:02:38-> DT_BoneFollower 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_modelIndex: 0x4A8 02:02:38-> m_solidIndex: 0x4AC 02:02:38-> DT_BaseAnimating 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_nSequence: 0x744 02:02:38-> m_nForceBone: 0x4EC 02:02:38-> m_vecForce: 0x4E0 02:02:38-> m_nSkin: 0x4AC 02:02:38-> m_nBody: 0x4B0 02:02:38-> m_nHitboxSet: 0x4B4 02:02:38-> m_flModelWidthScale: 0x5AC 02:02:38-> m_flPoseParameter: 0x5B0 m_flPoseParameter 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> 010: 0x28 02:02:38-> 011: 0x2C 02:02:38-> 012: 0x30 02:02:38-> 013: 0x34 02:02:38-> 014: 0x38 02:02:38-> 015: 0x3C 02:02:38-> 016: 0x40 02:02:38-> 017: 0x44 02:02:38-> 018: 0x48 02:02:38-> 019: 0x4C 02:02:38-> 020: 0x50 02:02:38-> 021: 0x54 02:02:38-> 022: 0x58 02:02:38-> 023: 0x5C 02:02:38-> m_flPlaybackRate: 0x4D4 02:02:38-> m_flEncodedController: 0x6C8 m_flEncodedController 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> m_bClientSideAnimation: 0x714 02:02:38-> m_bClientSideFrameReset: 0x51C 02:02:38-> m_nNewSequenceParity: 0x718 02:02:38-> m_nResetEventsParity: 0x71C 02:02:38-> m_nMuzzleFlashParity: 0x7C4 02:02:38-> m_hLightingOrigin: 0x7BC 02:02:38-> m_hLightingOriginRelative: 0x7C0 02:02:38-> serveranimdata: 0x0 DT_ServerAnimationData 02:02:38-> m_flCycle: 0x74C 02:02:38-> m_fadeMinDist: 0x554 02:02:38-> m_fadeMaxDist: 0x558 02:02:38-> m_flFadeScale: 0x55C 02:02:38-> DT_InfoLightingRelative 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> m_hLightingLandmark: 0x4A8 02:02:38-> DT_AI_BaseNPC 02:02:38-> baseclass: 0x0 DT_BaseCombatCharacter 02:02:38-> m_lifeState: 0x8F 02:02:38-> m_bPerformAvoidance: 0xCF4 02:02:38-> m_bIsMoving: 0xCF5 02:02:38-> m_bFadeCorpse: 0xCF6 02:02:38-> m_iDeathPose: 0xCE4 02:02:38-> m_iDeathFrame: 0xCE8 02:02:38-> m_iSpeedModRadius: 0xCEC 02:02:38-> m_iSpeedModSpeed: 0xCF0 02:02:38-> m_bSpeedModActive: 0xCF7 02:02:38-> m_bImportanRagdoll: 0xCF8 02:02:38-> m_flTimePingEffect: 0xCE0 02:02:38-> DT_Beam 02:02:38-> m_nBeamType: 0x4C4 02:02:38-> m_nBeamFlags: 0x4C8 02:02:38-> m_nNumBeamEnts: 0x4B8 02:02:38-> m_hAttachEntity: 0x4CC m_hAttachEntity 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> m_nAttachIndex: 0x4F4 m_nAttachIndex 02:02:38-> 000: 0x0 02:02:38-> 001: 0x4 02:02:38-> 002: 0x8 02:02:38-> 003: 0xC 02:02:38-> 004: 0x10 02:02:38-> 005: 0x14 02:02:38-> 006: 0x18 02:02:38-> 007: 0x1C 02:02:38-> 008: 0x20 02:02:38-> 009: 0x24 02:02:38-> m_nHaloIndex: 0x4C0 02:02:38-> m_fHaloScale: 0x528 02:02:38-> m_fWidth: 0x51C 02:02:38-> m_fEndWidth: 0x520 02:02:38-> m_fFadeLength: 0x524 02:02:38-> m_fAmplitude: 0x52C 02:02:38-> m_fStartFrame: 0x530 02:02:38-> m_fSpeed: 0x534 02:02:38-> m_flFrameRate: 0x4A8 02:02:38-> m_flHDRColorScale: 0x4AC 02:02:38-> m_clrRender: 0x58 02:02:38-> m_nRenderFX: 0x54 02:02:38-> m_nRenderMode: 0x7C 02:02:38-> m_flFrame: 0x53C 02:02:38-> m_vecEndPos: 0x540 02:02:38-> m_nModelIndex: 0x8C 02:02:38-> m_nMinDXLevel: 0x538 02:02:38-> m_vecOrigin: 0x2CC 02:02:38-> moveparent: 0x15C 02:02:38-> beampredictable_id: 0x0 DT_BeamPredictableId 02:02:38-> m_PredictableID: 0x9C 02:02:38-> m_bIsPlayerSimulated: 0x45C 02:02:38-> DT_BaseViewModel 02:02:38-> m_nModelIndex: 0x8C 02:02:38-> m_nSkin: 0x4AC 02:02:38-> m_nBody: 0x4B0 02:02:38-> m_nSequence: 0x744 02:02:38-> m_nViewModelIndex: 0x7E8 02:02:38-> m_flPlaybackRate: 0x4D4 02:02:38-> m_fEffects: 0x78 02:02:38-> m_nAnimationParity: 0x7F8 02:02:38-> m_hWeapon: 0x808 02:02:38-> m_hOwner: 0x7EC 02:02:38-> m_nNewSequenceParity: 0x718 02:02:38-> m_nResetEventsParity: 0x71C 02:02:38-> m_nMuzzleFlashParity: 0x7C4 02:02:38-> m_flPoseParameter[0]: 0x5B0 02:02:38-> m_flPoseParameter: 0x0 02:02:38-> DT_BaseParticleEntity 02:02:38-> baseclass: 0x0 DT_BaseEntity 02:02:38-> DT_BaseGrenade 02:02:38-> baseclass: 0x0 DT_BaseAnimating 02:02:38-> m_flDamage: 0x7EC 02:02:38-> m_DmgRadius: 0x7DC 02:02:38-> m_bIsLive: 0x7D9 02:02:38-> m_hThrower: 0x7F4 02:02:38-> m_vecVelocity: 0xF0 02:02:38-> m_fFlags: 0x2E4 02:02:38-> DT_BaseCombatWeapon 02:02:38-> baseclass: 0x0 DT_EconEntity 02:02:38-> LocalWeaponData: 0x0 DT_LocalWeaponData 02:02:38-> m_iClip1: 0x924 02:02:38-> m_iClip2: 0x928 02:02:38-> m_iPrimaryAmmoType: 0x91C 02:02:38-> m_iSecondaryAmmoType: 0x920 02:02:38-> m_nViewModelIndex: 0x8DC 02:02:38-> m_bFlipViewModel: 0x954 02:02:38-> LocalActiveWeaponData: 0x0 DT_LocalActiveWeaponData 02:02:38-> m_flNextPrimaryAttack: 0x8E0 02:02:38-> m_flNextSecondaryAttack: 0x8E4 02:02:38-> m_nNextThinkTick: 0x84 02:02:38-> m_flTimeWeaponIdle: 0x8E8 02:02:38-> m_iViewModelIndex: 0x8F0 02:02:38-> m_iWorldModelIndex: 0x8F4 02:02:38-> m_iState: 0x914 02:02:38-> m_hOwner: 0x8D8
EDIT: c+p'd into code tags in case link goes bye bye
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