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    Glow models

    can anyone give an example of a glow model?

    I have added red and blue models, but I have seen vids of glow like models and can't duplicate it....

    #2
    That avitamans code you will have to ask him for it
    FUHRERS G0T HIS SWAGGA BACK

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      #3
      HL1 engine?, paste your code glow players here

      Comment


        #4
        What is aVitamin's? Have a look in HLH. You just want lambert right?...

        Comment


          #5
          Originally posted by JAvEX View Post
          What is aVitamin's?
          Isn't he one of the coders for hack-vision or something?
          !!Download warez at your own risk!!
          Official RoyalHack Ventrilo
          Server: la2.ugt-servers.com
          Port: 21352



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            #6
            Sure.

            I know aVitamin, but I don't care to pay attention to those sites...

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              #7
              Originally posted by JAvEX View Post
              Sure.

              I know aVitamin, but I don't care to pay attention to those sites...
              But to me as person, Yoshi :P
              I 0x90 you!

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                #8
                Of course, we be uber gangsta bitches kick'en it old skool with Super Mario.

                Comment


                  #9
                  Yo..

                  Hi there, If you're looking for that "lambert" effect, just go into HLH as JavEx has instructed.. Thank Patrick FTW...

                  So, "dlight_t *lpDLight = AllUrBase.m_pEffects->CL_AllocDlight( index )"
                  should, pave the way for you...
                  Hope this is enough to help you figure it out..

                  On a similar topic, while were making things from good old HLH work, lol , I have NEVER been able to get the "material system" barrel hack working.. Is there any chance one of you could help me to get it working? I dont need to know how to call it, etc,i can do that, I just have 2 unresolved externals, and i know the right includes are there..



                  void Esp:: DrawLine(QAngle Angles, Vector &vOrigin, DWORD dwColor, Vector LocalViewPos )
                  {
                  CEngineSprite pSprite;
                  HalFLife2.m_pClient->InitSprite( &pSprite, "sprites/laserbeam" );
                  pSprite.SetColor( 255 , 255 , 255 ); // <-My Unresolved External?
                  pSprite.SetAdditive( true ); // <-My Unresolved External?

                  --- so, thats where the problem exists ,SetColor, and SetAdditive..
                  Both are in "enginesprite.h" and that is included, so, i dont know why i cant get it working...


                  Anyways, it would be nice to get this "sprites/laserbeam" barrel hack working as my debugoverlay one is pretty lame, heh..

                  If Anyone able is willing to pm me a working solution, please do..

                  Peace:yeah::smiley_416:
                  Last edited by Em Dee Phive; 01-20-2008, 08:43 AM. Reason: smileys ftl

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                    #10
                    Asdf!!!!!!!!!!!!!!!!!!!!!!!!!
                    Last edited by Tom; 06-29-2008, 11:36 AM.
                    FUHRERS G0T HIS SWAGGA BACK

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                      #11
                      thnx I got what i was looking for:



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                        #12





                        i prefer mine :D


                        vmt stuff
                        Code:
                        "Refract"
                        {
                            "" 1
                            "" "1.0"
                            "" "[0 1 1 100]"
                        
                            "" "dev/water_dudv"
                            "" "dev/water_normal"
                        
                            "" "water"
                            "" "0"
                        
                            "Proxies"
                            {
                                "AnimatedTexture"
                                {
                                    "animatedtexturevar" ""
                                    "animatedtextureframenumvar" ""
                                    "animatedtextureframerate" 30.00
                                }
                        
                                "TextureScroll"
                                {
                                    "texturescrollvar" ""
                                    "texturescrollrate" .05
                                    "texturescrollangle" 45.00
                                }
                            }
                        }
                        just port it to use inside the hack ^^






                        gibs coins @
                        1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

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                          #13
                          Haha, those are actually quite cool venoma. lol@water

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                            #14
                            Originally posted by JAvEX View Post
                            Haha, those are actually quite cool venoma. lol@water
                            i was amazed by a water knife i wanted water ppl...
                            xD
                            i need red water texture for ts

                            but hehe need sv_consistency bypass for this






                            gibs coins @
                            1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

                            Comment


                              #15
                              Originally posted by 4m0n3v View Post
                              i was amazed by a water knife i wanted water ppl...
                              xD
                              i need red water texture for ts

                              but hehe need sv_consistency bypass for this
                              Thats awesome ven0m,hehehe..

                              Regards,
                              Atari.2600

                              Comment


                                #16
                                LOL, aquaman!
                                Nice, never thought of this, heh...
                                Good old textures..
                                Fire models for t's? ;)
                                Also, I see that you like "aimspots"..


                                How about helping me out with "sprites/laserbeam"..? o.0
                                :smiley_121::1wub:

                                Comment


                                  #17
                                  Originally posted by Em Dee Phive View Post
                                  LOL, aquaman!
                                  Nice, never thought of this, heh...
                                  Good old textures..
                                  Fire models for t's? ;)
                                  Also, I see that you like "aimspots"..


                                  How about helping me out with "sprites/laserbeam"..? o.0
                                  :smiley_121::1wub:
                                  resolving external error dont need attention from us.
                                  if its unresolved it mean that code is not here.
                                  get the hl2 src locate these two code snippet add them to your project and then no more exaternal error.

                                  but sry lol if you ask for stuff like that its normal ppl dont reply or even insult you or put some joke.


                                  hehe fire ts model
                                  great idea ill look at this today haha






                                  gibs coins @
                                  1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

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                                    #18
                                    hi i used the glow model codes from hlh and this is what the result i got


                                    Comment


                                      #19
                                      Originally posted by shaunm2 View Post
                                      hi i used the glow model codes from hlh and this is what the result i got


                                      http://img91.imageshack.us/img91/825/66251828zd6.png
                                      nice effect :)






                                      gibs coins @
                                      1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

                                      Comment


                                        #20
                                        Originally posted by shaunm2 View Post
                                        hi i used the glow model codes from hlh and this is what the result i got


                                        http://img91.imageshack.us/img91/825/66251828zd6.png
                                        He cant get the lamberts to change colour LOL
                                        FUHRERS G0T HIS SWAGGA BACK

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                                          #21
                                          Originally posted by Aknglock View Post
                                          He cant get the lamberts to change colour LOL
                                          probably just forget to edit player materials vars ^^.






                                          gibs coins @
                                          1KatP9B8KG7mvcoFhdLGua1isG88nYZE8C

                                          Comment


                                            #22
                                            Originally posted by 4m0n3v View Post
                                            snip

                                            just port it to use inside the hack ^^
                                            Woot, thanks. Looks awesome :D

                                            Comment


                                              #23
                                              ^^ nice snippet :o
                                              Buy
                                              _______________________________________________

                                              Comment


                                                #24
                                                the effect i got does change color now aknglock :p

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                                                  #25
                                                  Originally posted by shaunm2 View Post
                                                  the effect i got does change color now aknglock :p
                                                  Nice 1 m8 :)
                                                  FUHRERS G0T HIS SWAGGA BACK

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